ELSE 1.0-0 RC13 with Live Electronics Tutorial Released
Ok, the cat is out of the bag --> https://github.com/porres/pd-else/releases/tag/1.0-rc13 I'm officialy announcing the update and uploaded binaries to deken for mac (intel/arm), Win and Linux. It all looks ok but tell me if you see something funny please. There's also a raspberry pi binary but not working 100%yet and we'll still look into that. Hopefully someone could help me/us with it. I might make another upload just for the pi later on if/when we figure it out. Find release notes and changelog below.
RELEASE NOTES:
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It's been a little bit over 7 months since the last update and I almost broke the record for taking too long to release an update (which had happened in my previous update). So yeah, there's just too much to talk about! I guess the delays in releasing updates is because it's been a little tricky and hard to sync the release cycles of ELSE with PlugData, which includes ELSE in its download.
Plugdata 0.9.2 should come out soon with ELSE RC13 and it's supposedly the last update before 1.0.0, so I've heard. And the plans was to get to that still in 2025! This means ELSE could be at its last "Release Candidate" phase as I'm aiming to sync the final release with PlugData. Until then, I'll still make breaking changes and I can't wait until I can't do that anymore as I really feel bad. On the other hand, it's kind of inevitable when I'm always adding new stuff and redesigning and reconfiguring objects to include more functionalities. And I always got a lot of new stuff! So I'm thinking that I will eventually try some mechanism like Pd's compatibility flag or something. I'll try to come up with something like that in the next update.
This update has 22 new objects for a total of 573 and 26 new examples in my tutorial for a total of 554 examples. Let's dive into the highlights (see full changelog below after the release notes).
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Multichannel Support: Last release had 92 MC aware objects, now it's 139! Over a 50% increase that include old and new objects (all the new ones have been coming with MC support). Virtually all oscillators and envelope generators now have MC support, plus some other random ones. Let me highlight the new [lace~]/[delace~] objects that are 'MC' tools that perform interleave/deinterleave in Multichannel connections. My bare minimum number of objects "to start with" would be at least a bit over half the number of signal objects. That was my target for 1.0! ELSE right now has 319 signal objects, so that'd be at least 160. I will definitely pass this milestone in the next update. I guess a good number of MC objects would be around 75% of the signal objects. I will aim for that as soon as I can. Some objects simply can't be MC at all, so 100% will never be the case, but maybe an ideal 90% eventually? We'll see... I am just proud and happy that ELSE is taking such a big jump on MC awareness in less than a couple years.
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Envelope generators ([adsr~]/[asr~]/[envgen~]/[function~]) now have more curve options. For [adsr~]/[asr~] the default is now a new log curve that you can set the curve parameter (and was 'stolen' from SuperCollider). A new [smooth~] family of objects perform the same kind of curved smoothening for alternating inputs - [envgen~] and [function~] also have that but also '1-pole' filtering, 'sine' and 'hann' curves. You can now trigger [adsr~] and [asr~] with impulses.
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The [play.file~] object now supports even more file formats besides MP3 and stuff. Hey, you can even stream the supported formats from weblinks! The [sfload] object (which loads files into arrays) also gained support for more formats and can download from weblinks as well! It also has a new threaded mode, so loading big files won't choke Pd. It now also outputs the file information, which is a way to tell you when loading finished in threaded mode. The [sample~], [player~], [gran.player~] and [pvoc.player~] objects are now also based on [sfload], so they support all these file formats!!! Now [sample~] and [tabplayer~] are integrated in a way that [tabplayer~] is always aware of the sample rate of the file loaded in [sample~] (so it reads in the "correct speed"). A new [sfinfo] object is able to extract looping regions and instrument metadata information from AIFF files (which is something I wanted for ages) - it should do more stuff in the future.
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[knob] has become the ultimate featured bloated creep GUI I always feared and avoided. MAX is envy! but I'm happy with this structure and I want to replicate in other GUIs in the future (yeah, I got plans to offer alternatives to all iemguis). I wanna highlight a new 'param' symbol I added that allows you to remotely set a particular method in an object, so you don't to connect to a "method $1" message and you can even do this wirelessly with a send symbol. [knob] now also acts like a number box, where you can type in the value, which may also be displayed in different ways or the value can be sent elsewhere via another send symbol so you can temper with it using [makefilename] or [else/format]. I've been using this for the MERDA modules and it's really cool.
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We finally have a [popmenu] GUI object! This was in my to do list forever and was crucial to improve the MERDA modules to set waveforms, instruments and whatnot.
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Let's about MERDA, the "Modular Euroracks Dancing Along" subset of abstractions in ELSE. It was first released in the last update and it's been driving lots of the development in ELSE as you can see. I now added a MIDI Learn feature for all knobs that feels great and quite handy! There are many fixes and improvements in general and some new modules. I wanna highlight the new [sfont.m~] module, which loads "sound font" banks and you can just click on a [popmenu] to choose the instrument you want. The default bank has numerous (hundreds) options and also comes with PlugData. The sequencer module [seq8.m~] was rather worthless but it's now a whole new cool thingie. It allows you to set pitches with symbols and even has quarter tone resolution. I added a right outlet to send impulses to trigger envelopes and stuff (there's still more stuff of course, see full changelog below).
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There are newly designed/renamed/recreated [resonbank~]/[resonbank2~] objects that are well suited for Modal Synthesis.
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What actually drives my development is my Live Electronics tutorial, which got a fair upgrade with a new chapter on Modal Synthesis amongst other things, such as new subtractive synthesis examples and a revision of envelope generators with examples on AHDSR and DAHDSR - by the way, there are new gaterelease~/gatedelay~ objects for handling envelopes (and other processes).
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I have to thank some people. Tim added 'zoom' to the [pic] object, as well as an image offset. Tim also implemented a new and better technique for bandlimited oscillators. Ben Wesh gave me a new [scope3d~] GUI object, pretty cool, that plots an oscilloscope in 3 dimensions, which is coded in LUA - and ELSE has been carrying a modified version of [pdlua] because it now depends on it for a couple of GUIs. Tim and Ben made many improvements to [pdlua] (as well as Albert Graef, of course).
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For more new objects, let me also tell you about the simple and cool [float2imp~], that is based on [vline~] and can convert floats to impulses with sample accuracy (don't know why I didn't think of that earlier). A new [tanh~] object has Multichannel support. A bit earlier I made an update to Cyclone that actually "borrows" and includes this one from ELSE instead of its original one (which does not have Multichannel support). PlugData users will load the one from ELSE. This is another tiny step that sort of integrates ELSE and Cyclone, specially for PlugData users.
happy patching.
CHANGELOG:
LIBRARY:
Breaking changes:
- [adsr~]/[asr~]: now a gate off before reaching the sustain point does not start the release right away (this allows you to trigger it with impulses). There's a new mode just for immediate release. There's a new exponential setting for curve factors, the old 'log' mode is renamed to 'lag' as it's the same as used in the [lag~] object. For [adsr~], a bang now is not "retrigger", but an impulse at control rate, there's a new 'retrigger' message for control rate retriggering (and now it only retriggers if the gate is on). For [asr~] a bang now also works like an impulse.
- [sample~]: no more 'load' message, args to 'open' message changed, size is now only in 'ms'.
- [format]: outputs are now always symbols, before you could get float outputs. Also, we just have a simplified symbol output, no more lists or anythings. Hopefully I'll be able to get the 'list' output back, but it involved some bugs that I couldn't fix so I just removed it. You cannot use bangs and lists in secondary inlets no more (this is cylone/max crappy paradigm we don't want here). Bang method was actually removed as well.
- [pack2]: no more support for anythings, also no more support for lists in secondary inlets and output has a list selector (I wanna make this more Pd like and not a silly clone from MAX's [pak], cause fuck MAX).
- [merge]/[unmerge]/[group]: no more '-trim' flag (again, respecting pd's usual list paradigm), in [merge] now there's no more 'hot' argument and a bang now represents an empty list and inlets initialized with empty lists
- [mono]: 1st argument is now 'glide' in ms.
- [sfont~] now uses 'mma' for bank selection (this alters how CC messages set the bank number).
- [player~]/[play.file~]: 'open' message does not play files right away anymore.
- [tabplayer~]/[player~]: play message without args now play at the default settings (whole file at regular speed).
- [envgen~]: removed the 'maxsustain' parameter, use the new [gaterelease~] or [gaterelease] objects instead. Removed the rightmost inlet just to set envelopes, now a list input only sets the envelope and doesn't trigger it. The 'set' message is then removed.
- [envgen~]/[function~]: simplified and got rid of '-exp' flag and message, also deleted 'expl' and 'expi' messages. A new 'curve' and cimpler message sets exponential factors for all or individual segments, and includes more curve formats.
- [knob]: 'esc' key now deactivates the object. The 'ticks' message is renamed to 'steps' and there is a new 'ticks' message that toggles showing ticks on and off. The 'start' message has been renamed to 'arcstart'. The 'outline' message has been renamed to 'square' for better clarity. Design changed a bit to make it like it is in PlugData (they won), so we now fill the whole background color when in 'square mode' and the knob circle has an 85% proportion in this case inside the full 100% square size (so it grows bigger when not in 'square' mode). Now, by default, the GUI is in a new 'loadbang' mode (I don't think this will influence old patches). I'm afraid some old patches might behave really weird since I added a lot of new stuff. I changed the 'load' message behaviour to not update the object (this can arguably be considered a bug fix).
- [wavetable~], [bl.wavetable~] and [wt2d~]: 'set' message now sets frequencies because of the MC support in [wt~] and [wt2d~], while there's a new 'table' method to set the table name.
- [gbman~]/[cusp~] list method is now for MC, old list method is now renamed back to an old 'coeffs' method.
- [f2s~]/[float2sig~] default value is now 10 ms.
- [op] now behaves like [*~] where the smaller list wraps til reaching the size of the longer one.
- [list.seq] does not loop anymore by default.
- [impseq~] list input removed, use the new [float2imp~] object to convert floats to impulses.
- [resonant~] now has 'q' as the default.
- [resonant2~] has been removed.
- [decay2~] has also been removed ([asr~] much better).
- [vcf2~] has been renamed to [resonator2~].
- [resonbank~]/[resonbank2~] have basically been deleted and replaced by new objects with the same name... [resonator~] is based on a new [resonator~] object which is similar to [resonant~] and [resonbank2~] is now based on [resonator2~] (old [vcf2~] instead of [resonant2~] that got deleted). These are well suited objects for Modal Synthesis.
- [oscbank~] now uses a 'partial' list and not a frequency list. The freq input now defaults to '1' and this makes [oscbank2~] completely obsolete.
- [oscbank2~] has been deleted since it became completely obsolete.
- [sfload] load message changed the behaviour a bit.
Enhancements/fixes/other changes:
- [adsr~]: We have now a new mode for immediate release (see breaking changes above, I'm not repeating it). Fixed ADSR signal inputs (it was simply not really working, specially for linear). Fixed status output for MC signals. There's a new curve parameter that allows you to set the curvature.
- [asr~] I actually just made the new [adsr~] code into a new [asr~] code as a simplified version (as it was before)... so it's got the same impromevents/fixes.
- [play.file~]: added support for more file formats and even weblinks for online streaming!
- [sfload]: added an outlet to output information, added threaded mode, added support for more file formats and even weblinks for downloading.
- [sample~], [player~], [gran.player~] and [pvoc.player~] are now also based on [sfload], so they support more file formats!
- [sample~]: improved extension management with [file splitext].
- [sample~] and [tabplayer~] now are automatically integrated in a way that [tabplayer~] is always aware of the sample rate of the file loaded in [sample~], so it automatically adjusts the reading speed if it is different than the one Pd is running with.
- [numbox~]'s number display is not preceded by "~" anymore (that was just kinda stupid to have).
- [format]: fixed issues where empty symbols and symbols with escaped spaces didn't work. Added support '%a' and '%A' type. Added support for an escaped 'space' flag. Improved and added support for length modifiers. Improved syntax check which prevents a crash. Improved documentation.
- [knob]: added new 'param', 'var', 'savestate', 'read only', 'loadbang', "active", "reset" and 'ticks' methods. Added the possibility to type in number values and also modes on how to display these number values, plus new send symbols for 'activity', 'typing', 'tab' and 'enter'. New design more like plugdata. Changed some shortcuts to make it simpler. If you have the yet unreleased Pd 0.56-0 you can also use 'double clicking' in the same way that works in PlugData. Properties were also significantly improved (I'm finally starting to learn how to deal with this tcl/tk thingie). Yup, a lot of shit here...
- [autofade2~]/[autofade2.mc~]: fixed immediate jump up for 0 ramp up.
- [synth~]: fixed polyphony bug.
- [metronome~]: fixed bug with 'set' message.
- [midi2note]: fixed range (octaves 0-8).
- [pulsecount~]: fixed reset count to not output immediately, added bang to reset counter at control rate
- [click]: fixed regression bug where it stopped working.
- [else]: new 'dir' method to output ELSE's binary directory in a new rightmost outlet. The print information also includes the directory.
- [pic]: added zoom capability finally (thanks to tim schoen) and added offset message (also thanks to tim).
- [store]: added 'sort' functionality.
- [scales]: fixed octave number argument. Added functionality to allow octave number as part of the note symbol.
- [mono]: added 'glide' parameter, as in [mono~].
- [pluck~]: fixed list input.
- [rescale]/[rescale~]: added a "reverse log" mode.
- [limit]: added a new second ignore mode.
- [graph~]: added an external source input for plotting the graph and a 'clear' message.
- [canvas.setname]: added a new argument for "abstraction mode" and methods to set name, depth (and mode).
- [midi.learn]: added a new argument for "abstraction mode", fixed 'dirty' message sent to parent.
- [brickwall~]: fixed initialization.
- [list.seq]: added a loop mode and a 2nd outlet to send a bang when the sequence is done.
- [delete]: fixed index for positive numbers.
- [dust~]: added 'list', 'set' and '-mc' flag for managing the already existing Multichannel capabilities.
- Thanks to Tim we have many fixes and a whole new technique for band limited oscillators. Now [bl.saw~], [bl.saw2~], [bl.vsaw~], [bl.square~], [bl.tri~], [bl.imp~] and [bl.imp2~] have been redesigned to implement elliptic blep, which should provide better anti-aliasing.
- [parabolic~] now uses and internal wavetable for more efficiency.
- [resonant~]: added 'bw' resonance mode.
- [lowpass~]/[highpass~]: added 't60' resonance mode.
- [quantizer~]/[quantizer]: added a new mode, which combines floor (for negative) and ceil (for positive) values.
- [crusher~]: now uses the new [quantizer~] mode from above (arguably a breaking change).
- [envgen~]: fixed a bug (actually a misconception) where ramps started one sample earlier. Fixed 0-length lines. Added a possibility to set time in samples instead of ms. Maximum number of lines is now 1024. Added loop mode. Added many curve options (sin/hann/log curve/lag).
- [function~]: Added many curve options (sin/hann/log curve/lag).
- [The out~] family of abstractions now use [bitnormal~] so you won't blow your speakers beyond repair in edge cases.
- [trig.delay~]/[trig.delay2~]: fixed bug where impulse values different than '1' didn't work.
- Added MC support to: [trig.delay~], [trig.delay2~], [gatehold~], [vca.m~], [gain2~], [decay~], [asr~], [envgen~], [function~], [bl.osc~], [bl.saw~], [bl.saw2~], [bl.vsaw~], [bl.square~], [bl.tri~], [bl.imp~], [bl.imp2~], [imp2~], [tri~], [saw~], [saw2~], [vsaw~], [square~], [pulse~], [parabolic~], [gaussian~], [wavetable~], [wt2d~], [randpulse~], [randpulse2~], [stepnoise~], [rampnoise~] [pink~], [gbamn~], [cusp~], [gray~] and [white~].
- Also added MIDI input and soft sync to [imp2~], [tri~], [saw~], [saw2~], [vsaw~], [square~], [pulse~], [gaussian~] and [parabolic~].
- [wavetable~] and [wt2d~] gained args to set xfading.
- Updated pdlua to 0.12.23.
- M.E.R.D.A: Added MIDI-LEARN for all modules (this is only for the knobs). Replaced some number boxes that were attached to knobs by an internal number display mechanism (new feature from knob). Improved interface of [gendyn.m~]. Preset/symbol name fixes to [flanger.m~]. Now we have automatic MIDI mode detection for [plaits.m~] and [pluck.m~] when no signals are connected (still trying to get plaits right, huh? Yup! And bow MIDI input with monophony and trigger mode has been fixed in [plaits.m~]). Added MC support to [vca.m~]. Increased range of [drive.m~] down to 0.1. Changed some objects to include the new [popmenu] GUI. [vco.m~] now uses the new MC functionalities of oscillators and doesn't need to load abstractions into [clone], I hope it makes this more efficient and clean. The [seq8.m~] module was worthless and got a decent upgrade, it's practically a new module. Added new modules (see below). Note that MERDA is still at alpha development phase, much experimental. Expect changes as it evolves.
- 22 new objects: [float2imp~], [lace], [delace], [lace~], [delace~], [gatehold], [gatedelay],[gatedelay~], [gaterelease~], [gaterelease], [popmenu], [scope3d~], [tanh~], [resonator~], [sfinfo], [smooth], [smooth2], [smooth~], [smooth2~], [dbgain~], [level~] plus [crusher.m~], [sfont.m~] and [level.m~] MERDA Modules.
Objects count: total of 573 (319 signal objects [139 of which are MC aware] and 254 control objects)!
- 323 coded objects (210 signal objects / 113 control objects)
- 227 abstractions objects (87 signal objects / 140 control objects)
- 23 MERDA modular abstractions (22 audio / 1 control)
TUTORIAL:
- New examples and revisions to add the new objects, features and breaking changes in ELSE.
- Added the MERDA modules into the examples for reference.
- Revised section on envelopes.
- New subtractive synthesis examples.
- New chapter on Modal Synthesis.
- Total number of examples is now 554! (26 new ones)
On-air light, trouble receiving int via OSC
I'd like to make a suggestion: Pick one set of objects to handle OSC, and just use those. It's in the nature of a tech forum for different people to have different opinions and offer multiple suggestions, but mixing and matching many different approaches can also lead to confusion.
So, for example, your screenshot -- at the top left, you have [packOSCstream] (why this and not [packOSC]? ** ) and then below, [oscformat]. That's a source of confusion. These two objects have quite different ways of handling OSC addresses (or what I've been calling "command paths") -- two idioms. Nah, this is a good way to introduce mistakes. So, pick one that you're more comfortable with.
** Ah, I see, [packOSC} help says "[packOSCstream] is a way to send OSC over TCP or serial connections" -- but you're using UDP, so, not relevant. Again, simplify: [packOSC] or [oscformat], pick one and stick with it.
Also -- you've got elements of this patch where it's already been explained why they are incorrect. If you connect a "send..." message box directly to a [netsend -u -b], it will not send an OSC-formatted message. Since you are sending to devices that expect OSC-formatted messages, for OSC it is always incorrect to pass a "send..." message directly to [netsend]. Never do this. But, in the top left part of your patch, I count 3 "send" message boxes that are patched directly to [netsend]. Delete those patch cables.
(Similarly, at the bottom of your patch, the line of objects coming directly down from [list trim] --> [route ch] --> [route 1 2 3 4] -- this is a part of my example patch that I had labeled with a comment saying "this will not work." Copying and pasting the non-working part is again going to be a source of confusion.)
~~
An OSC message has two parts.
- An address (for command) with slashes, e.g. /cs/chan/at/0.
- A list of arguments.
- The argument list always has datatype tags, even if you don't specify them.
- If you didn't write type tags, it will guess. In Pd, all numbers are floating-point, so outgoing OSC will format numbers as floating-point by default.
- The X32 documentation says that it expects an integer 1 or 0. So, in [oscformat], you can force a number in a specific position to be integer-formatted by giving "i" as the type tag.
So...
Which.. for the message [set /cs/chan/select/47(, might make sense, because there's the 47?
No, it's not the 47. The 47 is part of the command path. How do you know it's part of the command path? Because it's connected with slashes in the device docs. The command path is totally excluded from the type tags -- it's always a string.
It gets a bit confusing with [oscformat] because the vanilla OSC objects write both the OSC address and the arguments as lists (no slashes).
- [packOSC] way: [send /cs/chan/select/47(
- [oscformat] way: [set cs chan select 47, bang(
OK, let's look at those.
packOSC: 47 99 115 47 99 104 97 110 47 115 101 108 101 99 116 47 52 55 0 0 44 0 0 0
oscformat: 47 99 115 47 99 104 97 110 47 115 101 108 101 99 116 47 52 55 0 0 44 0 0 0
Notice that these are byte-for-byte identical. So these are just two different ways of expressing the same idea. (I do see in your screenshot where you're mixing and matching syntax, trying to use [oscformat] syntax with [packOSC] -- nope, this is not going to work. They have different programming interfaces.)
I suggest to slow down and do some smaller scale tests to make sure you can get the right result from the lighting board. Integration should come later.
hjh
ELSE 1.0-0 RC12 with Live Electronics Tutorial Released
thank you, @timothyschoen ! unfortnately this did not work.
after commenting out the parts from your post i still got an error related to [pdlink~]
[ 25%] Built target parabolic_tilde
[ 25%] Building C object CMakeFiles/pdlink_tilde.dir/Source/Audio/pdlink~.c.o
In file included from /home/gregor/pd-else-v.1.0-rc12/Source/Audio/pdlink~.c:9:
/home/gregor/pd-else-v.1.0-rc12/Source/Shared/opus_compression.h:1:10: fatal error: opus.h: No such file or directory
1 | #include <opus.h>
| ^~~~~~~~
compilation terminated.
make[2]: *** [CMakeFiles/pdlink_tilde.dir/build.make:76: CMakeFiles/pdlink_tilde.dir/Source/Audio/pdlink~.c.o] Error 1
make[1]: *** [CMakeFiles/Makefile2:3596: CMakeFiles/pdlink_tilde.dir/all] Error 2
make: *** [Makefile:156: all] Error 2
I tried to just move the pdlink~.c file out of the source folder but then got errors for [pdlink]
[ 59%] Built target panic
[ 59%] Building C object CMakeFiles/pdlink.dir/Source/Control/pdlink.c.o
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c:20:5: error: unknown type name ‘t_link_handle’
20 | t_link_handle x_link;
| ^~~~~~~~~~~~~
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c: In function ‘pdlink_anything’:
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c:45:5: warning: implicit declaration of function ‘link_send’ [-Wimplicit-function-declaration]
45 | link_send(x->x_link, (size_t)len, buf);
| ^~~~~~~~~
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c: In function ‘pdlink_receive_loop’:
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c:79:9: warning: implicit declaration of function ‘link_discover’ [-Wimplicit-function-declaration]
79 | link_discover(x->x_link);
| ^~~~~~~~~~~~~
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c:81:25: warning: implicit declaration of function ‘link_get_num_peers’ [-Wimplicit-function-declaration]
81 | int num_peers = link_get_num_peers(x->x_link);
| ^~~~~~~~~~~~~~~~~~
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c:84:13: error: unknown type name ‘t_link_discovery_data’
84 | t_link_discovery_data data = link_get_discovered_peer_data(x->x_link, i);
| ^~~~~~~~~~~~~~~~~~~~~
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c:84:42: warning: implicit declaration of function ‘link_get_discovered_peer_data’ [-Wimplicit-function-declaration]
84 | t_link_discovery_data data = link_get_discovered_peer_data(x->x_link, i);
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c:85:27: error: request for member ‘sndrcv’ in something not a structure or union
85 | if(strcmp(data.sndrcv, x->x_name->s_name) == 0) {
| ^
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c:87:45: error: request for member ‘ip’ in something not a structure or union
87 | if(x->x_local && strcmp(data.ip, "127.0.0.1") != 0) continue;
| ^
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c:88:46: error: request for member ‘ip’ in something not a structure or union
88 | if(!x->x_local && strcmp(data.ip, "127.0.0.1") == 0) continue;
| ^
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c:90:31: warning: implicit declaration of function ‘link_connect’ [-Wimplicit-function-declaration]
90 | int created = link_connect(x->x_link, data.port, data.ip);
| ^~~~~~~~~~~~
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c:90:59: error: request for member ‘port’ in something not a structure or union
90 | int created = link_connect(x->x_link, data.port, data.ip);
| ^
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c:90:70: error: request for member ‘ip’ in something not a structure or union
90 | int created = link_connect(x->x_link, data.port, data.ip);
| ^
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c:93:71: error: request for member ‘hostname’ in something not a structure or union
93 | post("[pdlink]: connected to:\n%s\n%s:%i\n%s", data.hostname, data.ip, data.port, data.platform);
| ^
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c:93:86: error: request for member ‘ip’ in something not a structure or union
93 | post("[pdlink]: connected to:\n%s\n%s:%i\n%s", data.hostname, data.ip, data.port, data.platform);
| ^
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c:93:95: error: request for member ‘port’ in something not a structure or union
93 | post("[pdlink]: connected to:\n%s\n%s:%i\n%s", data.hostname, data.ip, data.port, data.platform);
| ^
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c:93:106: error: request for member ‘platform’ in something not a structure or union
93 | post("[pdlink]: connected to:\n%s\n%s:%i\n%s", data.hostname, data.ip, data.port, data.platform);
| ^
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c:96:20: error: request for member ‘hostname’ in something not a structure or union
96 | if(data.hostname) free(data.hostname);
| ^
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c:96:40: error: request for member ‘hostname’ in something not a structure or union
96 | if(data.hostname) free(data.hostname);
| ^
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c:97:20: error: request for member ‘sndrcv’ in something not a structure or union
97 | if(data.sndrcv) free(data.sndrcv);
| ^
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c:97:38: error: request for member ‘sndrcv’ in something not a structure or union
97 | if(data.sndrcv) free(data.sndrcv);
| ^
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c:98:20: error: request for member ‘platform’ in something not a structure or union
98 | if(data.platform) free(data.platform);
| ^
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c:98:40: error: request for member ‘platform’ in something not a structure or union
98 | if(data.platform) free(data.platform);
| ^
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c:99:20: error: request for member ‘ip’ in something not a structure or union
99 | if(data.ip) free(data.ip);
| ^
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c:99:34: error: request for member ‘ip’ in something not a structure or union
99 | if(data.ip) free(data.ip);
| ^
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c:103:9: warning: implicit declaration of function ‘link_ping’ [-Wimplicit-function-declaration]
103 | link_ping(x->x_link, x, pdlink_connection_lost);
| ^~~~~~~~~
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c:106:5: warning: implicit declaration of function ‘link_receive’; did you mean ‘pdlink_receive’? [-Wimplicit-function-declaration]
106 | link_receive(x->x_link, x, pdlink_receive);
| ^~~~~~~~~~~~
| pdlink_receive
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c: In function ‘pdlink_free’:
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c:113:19: warning: implicit declaration of function ‘link_free’; did you mean ‘pdlink_free’? [-Wimplicit-function-declaration]
113 | if(x->x_link) link_free(x->x_link);
| ^~~~~~~~~
| pdlink_free
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c: In function ‘pdlink_set’:
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c:151:17: warning: implicit declaration of function ‘link_init’ [-Wimplicit-function-declaration]
151 | x->x_link = link_init(x->x_name->s_name, pd_platform, x->x_local, 7680412);
| ^~~~~~~~~
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c:155:19: warning: assignment to ‘int’ from ‘void *’ makes integer from pointer without a cast [-Wint-conversion]
155 | x->x_link = NULL; // TODO: handle this state!
| ^
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c: In function ‘pdlink_new’:
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c:163:15: warning: assignment to ‘int’ from ‘void *’ makes integer from pointer without a cast [-Wint-conversion]
163 | x->x_link = NULL;
| ^
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c:200:42: warning: implicit declaration of function ‘link_get_own_ip’ [-Wimplicit-function-declaration]
200 | post("[pdlink]: own IP:\n%s:%i", link_get_own_ip(x->x_link), link_get_own_port(x->x_link));
| ^~~~~~~~~~~~~~~
/home/gregor/pd-else-v.1.0-rc12/Source/Control/pdlink.c:200:70: warning: implicit declaration of function ‘link_get_own_port’ [-Wimplicit-function-declaration]
200 | post("[pdlink]: own IP:\n%s:%i", link_get_own_ip(x->x_link), link_get_own_port(x->x_link));
| ^~~~~~~~~~~~~~~~~
make[2]: *** [CMakeFiles/pdlink.dir/build.make:76: CMakeFiles/pdlink.dir/Source/Control/pdlink.c.o] Error 1
make[1]: *** [CMakeFiles/Makefile2:7756: CMakeFiles/pdlink.dir/all] Error 2
make: *** [Makefile:156: all] Error 2
i hope this helps to make it work
Controlling Ardour from Pure Data
@atux If you want to send messages to Ardour..... controlling it from Pd.... this is the page you need...
https://manual.ardour.org/using-control-surfaces/controlling-ardour-with-osc/osc-control/
OSC messages can be sent back to Pd from Ardour too....
The patch you posted first controls plugin parameters.
Probably just replace the send message with for example.......
[send /transport_stop(
or
[send /transport_play(
David.
space in OSC node identifier?
@jameslo said:
I'd still like to know if spaces are legal and possible with [oscformat] though.
I'm a bit surprised to see this, but in fact, according to the OSC spec 1.0, spaces are not allowed in OSC command paths.
https://ccrma.stanford.edu/groups/osc/spec-1_0.html#osc-address-spaces-and-osc-addresses
Each OSC Method and each OSC Container other than the root of the tree has a symbolic name, an ASCII string consiting of printable characters other than the following:
-character- -name- -ASCII code (decimal)- ’ ’ space 32 # number sign 35 * asterisk 42 , comma 44 / forward slash 47 ? question mark 63 [ open bracket 91 ] close bracket 93 { open curly brace 123 } close curly brace 125
So Pd has no obligation to support spaces here.
I suppose it depends on the software's OSC handler. SuperCollider doesn't complain (contrary to the OSC spec):
n = NetAddr.localAddr; // send to myself
o = OSCFunc({ |msg|
msg.postln;
o.free;
}, '/test space');
n.sendMsg('/test space', 1);
prints: [ /test space, 1 ]
I did some other tests:
- "symbol patch 1" --> [list fromsymbol]: escape char 92 is not in the ASCII list.
- list "112 97 116 99 104 32 49" --> [list tosymbol]: resulting symbol prints with a backslash. I don't know if the backslash is stored internally, or if it's inserted only for the printed output. A quick look at the source code in x_list.c suggests that the backslash is not stored internally.
- list "112 97 116 99 104 32 49" --> [list tosymbol] --> [list prepend set] --> [list trim] --> [oscformat]: The printed bytes from oscformat do include char 92. But I couldn't see in the source code where the space is being escaped. (This long way around to build the "set" message is to be certain that there's no backslash in my input -- the backslash must be generated internally somewhere..)
So [oscformat] seems to be where the problem is happening -- but the OSC spec makes no promises that spaces will work, so there wouldn't be any justification to log a bug.
hjh
Midi Controller for PureData: experiences, recommendations, things to watch out for
@fina said:
I'm especially worried about multi mapping the controls to different pages/layers and how the controllers behave if the pot/encoder is in a different position
This can be a pain, faders (unless they are motorized) will jump, if you are at midi value 10 and switch too a different mapping that has that fader at max, when you move it it will jump down to 10, quite annoying but can be exploited and was a common trick on the early synths with patch memory that used analog controls, but this was generally more a hindrance than a help. Most modern controllers use endless rotary encoders which will update their values, in absolute mode you map out the controls on the controller itself and make presets, switch the mapping and the new values are there so no jump when you turn the knob but this has the disadvantage that they generally are limited to the low resolution 0-127 midi values. In relative mode the encoder sends only a plus or minus value so you can have unlimited resolution but you need to do more in pd since you need to add or subtract those plus or minus values from a stored value.
Personally I find mapping controls on a controller to be slow and I do need greater resolution so I do it all the mapping and the like in pd with relative mode, I made some abstractions to take care of all the work and they do some useful things like the first tick is ignored and just highlights the parameter being edited so when you forget what knob does what you can find your way without altering anything that is going on. This also means you are not limited by the controllers memory for mappings, I just do that in the patch so I have a virtually unlimited number of mappings. I use an Arturia Beatstep as a controller, 16 pads and 16 encoders, so each pad selects a mapping giving me 256 parameters I can edit or if I somehow needed more I could arrange the pads as 8 banks of 8 and 1024, but I have yet to need to do that. It also has the sequencer mode which is very limited but handy as an easy way to easily test sounds out. I can upload these abstractions if you decide on going with relative encoders, been on my list to get those uploaded but I tend to drag my feet on documentation so they have yet to get a proper upload, they have been uploaded a few times in various threads just not everything with actual documentation.
One thing to keep in mind, some controllers have software editors to make it easier to map stuff out, these software editors often do not work in linux even in Wine, so if you use linux you will want to make sure that the sysex commands have been published either by the maker or by someone who has sat down and figured them all out. For what ever reason some companies just will not release the sysex (Arturia being one of them). It is not terribly difficult to figure out the sysex on your own, just time consuming.
Midi Controller for PureData: experiences, recommendations, things to watch out for
Hey there! I'm trying to find a good and versatile midi controller for pd in general, to get more tactile and hands-on controls for different patches. While researching I stumbled upon lots of different controllers in different price ranges, starting with fader/pot controllers like the korg nanokontrol or novation launchcontrol (xl), midi keyboards like the arturia keylab/minilab and akai mpk (mini), or endless encoders like behringer x-touch (mini), faderfox uc4/ec4, or the intech grid controllers.
I'm always struggling with decisions and therefore thought about asking for your experiences. I'm especially worried about multi mapping the controls to different pages/layers and how the controllers behave if the pot/encoder is in a different position. so if you'd like to talk a bit about your experiences with midi controllers, what works best for you, what you think is important to consider, and how you implement midi controllers in your patches and/or performances, I'd be very thankful!
Kind regards, f.
How to smoothe out Arrays ?
@lacuna said:
Hard to tell without more details. I also have no experience with motorfader-hacks, but am interested.
At a precision of 1600 values it is very likely some subtle hardware bouncing, resonance of motor, dirt or similar ?
How slow do you drive them?
I would maybe try to eleminate the discontinuity on the hardware / measurement side, instead of cheating.
Do several measurements, instead of one shot only.
Also try to drive it from Pd instead of Cubase. Very slowly. Calibrating. Remember, there is some latency, too.Anyway, this is what you where asking for, I think:
new romantics )
@lacuna Hey, thank you very much, for your help and the patch!
I will now describe more precisely, what I would like to do. I thought, it would be a little bit off topic, because it is a bigger project.
Also, I think, I described it not correctly with the motorfader recording. That isn't true. My english is not the best, so my formulations arent always on point, but I will try my best.
So, to describe my Project, I am working on:
I have an old 20 years old "Steinberg Houston" Midi-Controller, which works via the Mackie Protocoll. It was specifically designed as a Cubase / Nuendo Controller back in the days. Cubase / Nuendo are also, as far as I know, the only DAWs with which the controller is working nowadays.
Almost all DAWs are supporting the specifications of a "Mackie Universal Pro" Controller. So I would like to program a Midi-Data Converter, so I can use my controller with other DAWs as a "Mackie Universal Pro" Controller.
At the moment I already found out, which midi Data the faders send and which midi data the DAW Cubase sends to the Controller. I also converted the Midi Data, so that I can use the controller faders, while Cubase thinks, it is a Mackie Universal Pro.
So, but the problem, why I started this thread is, that I noticed, that the Mackie Controller needs to get different values from the DAW to get the right fadermovement done, than my Steinberg Houston. For example: When I set my Fader in the DAW to 6 dBFS, my Conroller Fader moves correctly to 6 dBFS, as that is the highest fader value in Cubase. Also the other way around. If I set the Fader in Cubase to -00 dBFS, also my Fader of the controller is at the right position. So the lowest and highest values are correct. But if I set -20 dBFS in Cubase via Mackie UP Mode, my controller sets the fader to -10 dBFS. In the original Cubase "Steinberg Houston" mode, the fader movements are very precise and always are reflecting the number, which I set in the mixer in Cubase.
So my Idea was, to first send all Pitchbend values from Pure Data via Midi to Cubase in Houston Mode. I tricked Cubase in thinking, I would use the Houston Controller, but used Pure Data instead, to be very precise. Then in the preferences of cubase, I deleted all automation smoothing and set up a tempo in Cubase and with Metro in Pure Data, so that each 8th note, one pitch bend value is send to Cubase. and I synchronised both my DAW Cubase and Pure Data with a C3, sent from Cubase, when I start the Playback in Cubase. This C3 is then sent to Pure Data and than acts as a bang in PD to start the metro and sends the Midi Values. This midi Values are written then in Cubase as a Automation.
Then after that, I did the same process again, and recorded the Automation Values in Pure Data. But these values arent as smoothe as I would like to have them, even I recorded them that slow, that I set a metro of 8 per second which is for the 14 Bit values something like half an hour. The faders are the most important feature of my Controller for me, so I take the right amount of time to get them very precisely.
Between: I also found out the SysEx values to display what I want on my two rows houston display with Pure Data which was fun.
Can I connect a Pd patch to another using a Python script?
@romulovieira-me Understood.....
Do the patches work.... do they already send the audio and receive it correctly?
What do you want python to control?
The connection?
The volume?
Something else?
To do that there is some help here for Python...... https://guitarextended.wordpress.com/2012/11/03/make-python-and-pure-data-communicate-on-the-raspberry-pi/
You use [netreceive] in Pd to receive the control messages.
You need to search in your Pd installation for a binary...... pdsend.exe (for windows) or the equivalent for Linux (probably pdsend.linux) or for the Mac. It needs to be copied somewhere where Python will find it as it will be called by the Python script as you will see in that example.
BUT....... you can also send the control messages using OSC as you saw in you previous thread...... https://forum.pdpatchrepo.info/topic/13357/how-to-send-pure-data-osc-message-to-python
Or do you want python to be a "man in the middle"?
You would need Python to be able to receive and resend audio....... and need to look on a Python forum to find out how to do that (if it is even possible).
I stream directly from windows (using the net library object [udpsend~]... from a 32-bit Pd...) and receive on my RPI using [udpreceive~] 64-bit version that I have included in the zip below.
To send from 64-bit Pd I think you would need the MrPeach library to use [udpsend~] in windows........ For Linux I have included a folder "net" from which you can build both....... using the makefile inside...... for your system.
Examples also included.......
audio_over_udp.zip
To remove the Pd GUI use the -nogui command line switch that you can put in the "startup flags" box at the bottom of the Pd ....file.... preferences.... "startup" window that you find in the console top menu.
When you restart Pd the GUI will be gone.
David.
Debugging Externals With Xcode 12
For anyone interested, I was able to figure out how to do it using the original guide for earlier Xcode versions. The mistake I was making was to attach the full package of Pure Data to the debugging scheme as the executable. The correct way of doing it is to link the actual executable file as described below.
In Xcode (this is v 12.3):
- Create a new debugging scheme
- Edit the new scheme:
- In the Executable drop-down menu, select Other...
- Find the executable for pd (e.g. /Applications/Pd-0.51-3.app/Contents/Resources/bin/pd)
The settings for the scheme should look like this (notice the setting for Launch - Automatically)
- Build and run the external. This will start Pd. The actual debugging will begin when you instantiate the external object inside a patch.
In my case, I added a breakpoint inside the bang() method. Upon receiving the bang, the breakpoint is reached: