Hi all,
when I move the cursor of a slider, is there a way to send a bang at the instant I release the left mouse button?
[pd 0.54.0 on Linux]
Thank you,
a.
Bang message when mouse button is released
Hi all,
when I move the cursor of a slider, is there a way to send a bang at the instant I release the left mouse button?
[pd 0.54.0 on Linux]
Thank you,
a.
Hi,
Work in progress : FCPD a FreeCAD PureData connexion
It works perfectly.
Thank you,
a.
or just...
@FFW I think you got it wrong, unless [mousestate] has changed with a new release. The left-most outlet of [mousestate] outputs the click state, and the second from left outlet is the X position. If you feed that to [f ], then the latter will output the X position of the mouse, not the slider value. @porres solution is correct, though if we want to take into account the "when I move the slider" part of the OP, then a [change] after [f ] is necessary, like @FFW did.
@alexandros right, a [bang] has to be added between [mousestate] and [f]
Even simpler:
Work in progress : FCPD a FreeCAD PureData connexion
I looked at cyclone the other day.. and it was all ruined looking. and theyve put a new one called "wind" which is from a stalker type group probably. where theyve changed cyclone to a new one where they trashed all the cyclone files frrom earlier.
totally forgot about [mousefilter], definitely this is what it is for... and one I didn't bother making an alternative in ELSE because I think it's easy to build that.
I looked at cyclone the other day.. and it was all ruined looking.
you mean on your installing? So you didn't manage to install it correctly?
and theyve put a new one called "wind" which is from a stalker type group probably.
"They" is not Cyclone people, just so it's clear. And the 'nilwind' fork is actually a very old version of cyclone, or a fork of a very old cyclone from Pd extended. It is something that I, as the maintainer of Cyclone, consider completely useless as it doesn't really offer any advantage. I guess the idea was to simply believe that current/newer versions of Cyclone would break things and be "experimental", which is simply not true! Also, 'nilwind' was put out several years ago and no real maintenance or development is happening on that end.
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