Is anyone using Sensors2Pd ?
yes, the OSC option is definitely a good one (though I wonder what a good program for this is on android...I have to check if 'control' does this...there is osculator on mac stuff but it is paid...in fact the libpd thread started just before this one (https://forum.pdpatchrepo.info/topic/13969/questions-about-using-lib-pd) is also helpful...
I am interested not so much in grabbing sensor data and sending it to pd on a computer but rather somehow using Pd directly on a mobile platform, and getting sensor data and particular gps data directly in there. There was also a post today on the Pd Forum about webpd being rebuilt, so that could help with that (you will be able to run vanilla Pd in a browser if that happens)
MobMuPlat grabs data from several of these sensors very well already...but you have to deal with the pd patch +java interface with that, and also the limitation of the 32-bit floating point numbers...so I am looking for other options. Especially because of the 32 bit floating point number issue as the GPS values that are interesting to me 6-7 digits long. Hopefully webpd will be 64 bit.
Sending and receiving information to other devices (iphones even?)
@raynovich I imagine they could have either Android or iPhone devices (hopefully not windows as there are fewer options).
TouchOsc is available for both at a small cost ($5?). and layouts can be made easily. Labels can receive messages and their contents and colours can be changed from Pd.
Buttons, faders knobs xy pads etc can also have their colours and labels changed with messages from Pd and can be used to control functions in Pd and also send midi messages.
There can be multiple pages of controls and labels.
The only other extra apart from the laptop running Pd is a Wi-Fi router for the communications.
Layouts for the panels for their phones can be sent from your computer to their phones over the Wi-Fi once they have TouchOSC installed.
If they are musicians or VJ's they might already have the app for controlling Logic, VIZ, FL Studio, Live, BeatMachine etc..... https://osculator.net/forum/forum/support/mobile-apps-ios-android/touchosc-layouts/page3.......
David.
Using Pd to turn Griffin Powermate into MIDI controller
Hello vovis,
I have a patch built with all the events from the PowerMate,
On my mac mini 2012 OS X 10.9.5, I have to quit the powermate app.
Then I start the "oscltr-powermate" app
PowerMate_OSC.zip
The oscltr-powermate tool is from:
http://www.osculator.net/forum/threads/1469-Griffin-PowerMate-tool
Wiimote for windows
Is there an alternative to OSCulator that I could use on my windows machine to grab and route the data sent from a wiimotion plus over bluetooth into pd?
Wii Remote Continuous Messages
Hey everyone,
I am having some technical difficulties getting my patch to work the way I want it to. Maybe somebody can help me out. I would truly appreciate it.
Essentially, I am using OSCulator to send OSC messages from my Wii remote into PD. I have built a patch that receives the accelerometer information and forwards it to a subpatch. Essentially, I coded this so that playback begins when the accelerometer reaches equal to or great than 0.7.
However, when I flick my wrist with the remote to get a value equal to or greater than 0.7, I keep receiving nonstop bangs. I want to code this in a way so that every time I bang once, I can't bang again for a specific amount of time. For example, only one bang is allowed to be receive every 3 seconds. This way, I won't be receiving tons of continuous data. After all, when I flick my wrist, it bangs for every value between 0.7 and everything up. Ideas?
Here is a picture of my patch so far:
I have heard that it might be useful to use either the [change] object or the [speedlim] object. Being new to PD, I am still trying to figure certain components. Help would be massively appreciated about how to actually do this. I may be overcomplicating it.
Thank you everyone!
Creating new objects in IanniX
Ok I got it working. It's the oddest OSC format I've seen. I used a program called OSCulator to figure out the routing, but when I tried to route it in Pd using [routeOSC] it didn't work properly so I just used a normal [route] and then [unpack].
I've included the sample patch I made. For some reason I couldn't save my IanniX project (the software doesn't have a "Save As"??) It was just some few circles, a couple of straight lines and some trigger dots randomly placed on some of the paths.
The key to using my patch is making sure that you cursors are the same ones that are routing in Pd, the ones I have used are 2, 6 and 10. Change them around, add more whatever, to work with you IanniX project. (You can see which cursor is which by highlighting it in Iannix.)
Sorry I couldn't include my IanniX file, that would have made this example a lot clearer, I tried to for ages to get it to save, it said it was saved, but I still can't find the file anywhere.
Let me know how you go. I think the software has potential but the version I just tried was a little lacking in features imho (OSX).
Wii in Pd
I usually use OSC DarwiinRemote
It works just like OSCulator but its free
I thinks its cross platform too
Wii in Pd
The site is really interesting, but i am running Pd in Linux, so i dont have OSCulator.
Is there some equivalent program for OSC in Linux?
If someone could upload some example patches, it would be very very useful
PD will not open/launch
I would think anything that can translate OSC messages to MIDI would work as an alternative...SuperCollider, Csound, Chuck, OSCulator, Python, etc. Look around the TouchOSC online documentation. I want to say I came across a page that had examples for several different applications.
I would much rather reinstall Windows than by Max just so I could use TouchOSC.
Should I be able to install aka.keyboard?
Haha, I'm using OSCulator to connect the balance board to PD, but OSCulator doesn't output keystrokes for balance board. It outputs a number depending on where you are standing on it (similar to an accelerometer), and OSCulator can only send out keystrokes from buttons and there are no buttons on the balance board. I got it working with the Wiimote but would like to use it with the Balance board.
Thanks again!
I've decided to make it in Max/MSP for now