[poly] for anything
@60hz Can you not do that with [route Arene Musee dog cat ... etc.] and send the output... the list of floats where you wish from each outlet of route.
I don't know why you need to keep track of the symbol id's, but they could be added back to the float lists once they drop out of the route...... using [list prepend Arene] etc.
Then you can re-filter the data as you wish.
Is this position data from fiducial markers?
David.
Asió Problem
when the amount of Audio devices gets changed (especially when new ones are added, and I count virtual drivers as hardware) it can get confused about what it is - things like turning monitors on (monitors have frickin sound cards) or connecting bluetooth devices will futz with it.
Pd runs cross platform and almost nobody who develops for it actually uses windows so I just live with having this happen on occasion. Pd's really easy to go change those settings btw - can have dsp running and change the rate. Typically if the device is there it will try and remember but I - maybe once a week end up having to go in and change it. Remember to hit save.
Another tip with windows, once you have all your monitors and sound cards set up to the default you like - reboot the computer once, it will make its best effort to remember all the settings when you do this.
Is it possible to use patched from Pure Data in Lua?
@romulovieira-me Howso? What were the problems you encountered?
It seems to work for me, I did have to futz with the Makefile to get it to compile on my computer, it assumes the lua command points to lua5.3 which is not true on all systems and assumes /usr/lib/ is the lib dir which is also not always true in these multilib days. I have not given it a thorough test but it seems to work.
FFTease bthresher~ crackle
I am using the FFTease library to resynthesise a sound and apply some spectral processing onto it using the bthresher~ object.
But i'm this patch below is creating a lot of crackling sounds and i'm wondering if its because of the windowing or if its something out of my control.
codepend missing
@raynovich maybe one of these threads help?
this, as mentioned before:
https://forum.pdpatchrepo.info/topic/12786/iemlib-in-vanilla-deken-compiling/8
or that?
https://forum.pdpatchrepo.info/topic/8625/fftease-in-ubuntu-64bit-not-working/3
FFTease 3.0.0
FFTease 3.0.0 is out, get it also via Pd's deken!
External Loading Problem – "Image not found"
Hi all,
I downloaded FFTease from Git (https://github.com/umlaeute/pd-fftease) placed it my externals folder.
However, when I try to load any of the objects. I the following error:
/Users/myname/Documents/Pd/externals/fftease32-externals/burrow~.pd_darwin: dlopen(/Users/myname/Documents/Pd/externals/fftease32-externals/burrow~.pd_darwin, 10): Library not loaded: @loader_path/libfftease.dylib
Referenced from: /Users/myname/Documents/Pd/externals/fftease32-externals/burrow~.pd_darwin
Reason: image not found
burrow~
Has anyone got any ideas what the problem would be? I've been searching for about an hour now. I tried updating x11 to see if that was the problem (it wasn't), based on other forum posts with similar errors. I've also tried forcing PureData to run in 32 bit to see if that would work.
Pd seems to be able to navigate to the right subfolder in my externals directory but none of the objects (in this instance [burrow~]) seem to load.
Any suggestions would be appreciated.
... couldn't create
X position and Y position help with Fiducial and ReacTIVision
@Johnny-Mauser Yes, my patch scales the fiducial position to the Gem window, but your link is great for calculating the proximity.
The A and B coordinates will be (x,y) for the fiducial(A) and (x,y) for the picture(B) as they are fed into each [translateXYZ].
David.
X position and Y position help with Fiducial and ReacTIVision
@Vanilleaya A long long long time ago I played around with it.
So it will take me a while to absorb what you want to do, and to remember how it works.
Here is a patch that works ..... moves a square in GEM...... simple.pd which I think should work even in vanilla.
I have stripped it down from another patch, which I built in a hurry trying to help someone smooth the data.
That patch has disappeared from the Forum back when "disk full" errors were causing problems on the server.
Here it is....... stable_comic_drones.zip
It needs "extended" or quite a few libraries installed to Vanilla through Deken. It works much better though.
It will get the position of the fiducial and show it as a square in the GEM window.
Compare the fiducial position xy data that I have going into [translate XYZ] in my patch......... to the picture position data that you will put into the [translate XYZ] for each of your pictures....... to work out how close it is.
I hope it helps.
If it does, then get as far as you can with it and come back for more help if you are stuck.
David.
X position and Y position help with Fiducial and ReacTIVision
Hi everyone!
I'm really new to pd. I'm learning at my university and I have to make a project using fiducial and ReacTIVision. In pd I want to put 4 or 5 pictures in different positions, the opacity would be 0% and if I move the Fiducial the picture which is closest to the fiducial will get filled (the opacity would change to 100% if the fiducial is nearby). I tried to make it with a text, but it only worked from the half and only on the x axis.
Could anyone help me with this, because I really don't know how to do it! 
I saw that I should use conditional logic but I don't know how...
Thanks for your help and sorry for my bad english!(



