• Johnny Mauser

    if you can not find it with deken or elsewhere to download, you can extract it from pd-extended by right click "show contents" and then you will find it there somewhere. copy the library and put it somewhere where vanilla can find it. And propably it will only work with vanilla 32bit.

    posted in technical issues read more
  • Johnny Mauser

    @weightless good to know!

    posted in pixel# read more
  • Johnny Mauser

    @ni I also think that is quite frustrating. I also mostly work on OSX and am not updating for that exact reason. I did*t encounter the problem that way and i don't have a solution. Other than that Pd is really great. I would install a dual boot Linux just for Pd, or downgrade OSX in your case. Whereas Gem on OSX is still 32bit, which gives it a limited RAM access (up to 3Gb i believe) and on linux everything is 64 and nice as far as i know.

    posted in pixel# read more
  • Johnny Mauser

    hi ni
    the video part in Pd can be handled by the Gem external. If you have that installed check the [pix_pix2sig~] object for a start.

    posted in pixel# read more
  • Johnny Mauser

    2012 MacBook Pro Apple German

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    posted in technical issues read more
  • Johnny Mauser

    @whale-av Thank you David! I am allready looking arround such reading sources. But my problem in this case is, that i can not incorporate any external objects (not even [sigmund~] and [fiddle~] but everything must be done in pure Vanilla. And my experience in this field of "hardcore" DSP programing is quiete limited. Nevertheless now i try to use Katjaas explanation to refine my patch.

    posted in technical issues read more
  • Johnny Mauser

    Dear community

    I am using libpd in an unity school project with the fantastic libpd4unity. I need pitch detection of the input vocals and unfortunatly neither [sigmund~], [fiddle~] nor abstractions work in this version of libpdcsharp.so (the core implementation of Pd for Unity).
    So I search for a pitch tracking algorithm without these objects. So far i came up with some [rfft~] aproach but that is not sufficiently working.signalInput.pd
    Does anybody have something laying arround? or more practical knowlegde then me?

    Thx, Jonas

    posted in technical issues read more
  • Johnny Mauser

    @amazingrolo you can just use the [time] object from the "zexy" library. also works on the pi.

    posted in technical issues read more
  • Johnny Mauser

    @amazingrolo I use and like these. But would have also tried yours!!

    posted in output~ read more

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