• cfry

    @oid I will not use Hex, for convenience, and my own sanity. Its just the mode of operation that I am after.

    But [text get] actually treats comma and semicolon the same way, ie end of message. The right output gives a number that indicates if the message was ended with a comma or semicolon. Since I want to keep the messages and rows in the text "synced", use the line as an index for the messages, this behavior becomes a problem. So either invent some custom separator or use [line split]. I always felt using [line split] a bit awkward but this seem to be the proper solution.

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  • cfry

    Yes thanks, it seems like [text] is optimal for this purpose.

    Once I understood that I can use [list split] to separate messages it became smooth. That both comma an semicolon made it a new message posed some problems.

    posted in technical issues read more
  • cfry

    Hi,

    I want to be able to add commands to a list and step forward through it, similar to a "channel" in a tracker style sequencer.

    I figure a good way to do it is to just use [text].

    Or? Could there be a better solution? Or even abstraction. The ELSE library?

    ...

    Image for reference:

    221555.png

    All good

    posted in technical issues read more
  • cfry

    How can I this?

    posted in technical issues read more
  • cfry

    @whale-av I just found this thread https://forum.pdpatchrepo.info/topic/14551/octophonic-to-binaural and the advice to use [hoa.xxx~] from ceammc lib. Seems doable.

    If it is just a matter of connecting a circle of speakers then I think I am set.

    hoa.2d.encoder.png

    https://forum.pdpatchrepo.info/topic/14728/ambinilla-1st-order-ambisonic-panner-for-pd-vanilla seems workable too.

    I receive position data over osc from unity3d so that is already working fine.

    posted in technical issues read more
  • cfry

    Hi,

    I am doing an interactive installation and I would like to use ambisonic sound. I may be using VR too.

    I use Unity3d to control sound synthesis in Pd and I can send panorama degrees of objects to Pd as you move around in the 3d world.

    What solutions for this are there? Any libs that I should check out?

    Time is quite short so if I can not find a simple workable solution I may have to skip it, but I rather not.

    Any input is greatly appreciated!

    All the best,
    N.

    posted in technical issues read more
  • cfry

    @oid can you not just open/close a patch by some command? I would like to explore that at least.

    posted in technical issues read more
  • cfry

    Hi,

    I am planning to use multiple configurations for an installation. I think it will be smoother for my workflow if I can switch between patches rather than settings within a patch. What options are there for this? Pros/cons? Tips?

    Cheers

    posted in technical issues read more
  • cfry

    @ben.wes i had not have the time to test yet, but ill do it as soon as possible. Thanks for trying to solve this.

    posted in technical issues read more
  • cfry

    It goes into edit mode but I can not interact.

    I switch between edit and performance mode all the time when I code.

    posted in technical issues read more
  • cfry

    Hi,
    I am on mac os Monterey and pd 0-54-1.

    Randomly can not edit, have to close and reopen subpatch. Happens quite freqently.

    Anyone else have this problem?

    Edit:

    It happens with pd-0.55-0 too.

    I am using [pd-mypatch vis $1( on the parent sub patches.

    Cheers

    posted in technical issues read more
  • cfry

    @jyg Ahh, that makes sense, thanks. Upgrading to the same pd version number seemed to fix it.

    posted in technical issues read more
  • cfry

    Hi,

    When opening a patch made on mac/osx (pd 0.54.1) on a rpi/patchbox os (pd 0.51-4) some of the patch connections are changed! It is quite hard to detect on first glance, just a few here, and a few there.

    Is this a know issue? I thought pd projects did not break when using different versions/os!

    EDIT: I upgraded to 0.54.1 on both machines and it seems to work.

    posted in technical issues read more
  • cfry

    @oid Allright, I will try to do some safety net to make sure connections are sane. That should do it. Thank you so much for your cool patch I will continue working on understanding it! ;)

    posted in technical issues read more
  • cfry

    @oid thanks for the update. Its really cool but I got a lot of errors from Pd not finding a matching send/receive and that was sort of expected, but it also only works if you enable disable connections in a specific way. Try my version with the synth to see what I mean:

    oid-pb1-synth.pd

    I think Pd disables the r~/s~ if it accidentally becomes duplicates of the s~.
    ...why can not Pd have a single send and receive object that accepts both multiple sends and receives at the same time... but I am just guessing what the problem may be.

    EDIT: Would it make sense to mix the dynamic patch approach with using cyclones matrix~ for signal domain and vanilla s/r for control domain?

    posted in technical issues read more
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