Hey,
Do others have issues with audio playback when using soundfiler? I am using it in a fairly complicated patch to resize an audio file that I play 4x slower than the original file for a better version of granular synthesis. When I send the file to soundfiler to resize the audio file in a file that can be played using tabread4~ I get a glitch in the audio playback. This is after I start to add additional operations to my patch.
The patch is messy with lots of objects I have created. Mainly though, the audio playback is disrupted by sending a file to soundfiler to resize a location that has sound. I was thinking that I might be able to do this some other more elegant way. But am, slightly annoyed, that soundfiler seems to create issues.
Any thoughts?