• zigmhount

    @whale-av Hmm thanks, this sounds like I might actually be better off with running parallel pd processes right from a shell script and communicating via netsend (this laptop has only 2 cores, so audio processing is all running in the same patch anyway, and controls+GUI in the other), rather than trying hard to get it working with [pd~] and possibly hit some more undocumented limitations later on...
    I guess I'll try a bit more, and let's see where I end up :)

    posted in technical issues read more
  • zigmhount

    I think I finally figured it out!
    Well, not sure it solves all my problems, but at least here is a limitation of pd~: midi inputs and outputs (obviously)! There were a few of those in one of the libraries called by mybigpatch.pd (r_cycle).

    So here is my way around it, in case it might help others:

    • In the main patch, capture notein and send [notein $1 $2 $3( to [pd~]:
      image.png
    • in the pd~ subprocess, capture the incoming in an abstraction ./myfolder/notein.pd:
      image.png
      and replace all instances of [notein] with [./myfolder/notein]
    • similarly for noteout, an abstraction ./myfolder/noteout.pd to use in the pd~ subprocess:
      image.png
      and replace all instances of [noteout] with [./myfolder/noteout]
    • in the main patch, replace noteout with [r noteout]:
      image.png
    • and the same thing with ctlin, ctlout, bendin, bendout, midiin, midiout, etc.

    And the command line magic trick (that it took me a while to figure out) in order to replace all this easily in all pd files:
    $ sed -i 's+\(touchin\|polytouchin\|bendin\|notein\|ctlin\|midiin\|midiout\|noteout\|ctlout\)+'./myfolder/'&+' *.pd, which will prepend any instance of notein & co with ./myfolder/.

    Improvement suggestions are of course welcome.
    Cheers!

    posted in technical issues read more
  • zigmhount

    @mtdr2012 Hey, my bug report seems to still be open: https://git.purrdata.net/jwilkes/purr-data/-/issues/672 but maybe you can help solving it over there :)
    I've moved from Purr-data to vanilla a couple of months after that issue so I can't really help anymore, sorry ! I'm focusing less on the UI now, so whenever I need a control for a knob I just use a centered hslider instead.

    posted in technical issues read more
  • zigmhount

    Hello,

    I've been working for a few months on a patch that got more complicated than I had planned, and I finally decided to split it into subprocesses to avoid audio clicks when UI elements refresh. In the past I've done it with 2 separate pd processed and osc calls between both, but I'd like to try with [pd~] instead (which I've read about bit never actually used for real).
    So as a first step I'm just trying to load my whole complicated patch inside a [pd~] subprocess (with DSP on in both of course) using a simple

    [pd~ start mybigpatch.pd(
    |
    [pd~ -ninsig 8 -noutsig 2]
    

    It works with a simple patch in the same folder, however with the big one, the subprocess starts, loads the libraries, and immediately closes, showing only pd~: No such file or directory in the parent process' Pd console window.
    I get no more details when adding -d 4, -stderr, -verbose or even -noloadbang (in case it's the patch initiation that failed).
    My "big patch" will call many abstractions, initiate arrays, soundfilers and load text files into [text] objects so there are quite a few possibilities for not finding files - however the exact same patch starts perfectly from the same folder. Using the whole path to the patch in [pd~ ( also doesn't help.

    Are there any known limitations to what [pd~] can or cannot do compared to the main parent pd process?

    Thanks!

    posted in technical issues read more
  • zigmhount

    Also, I'm curious about the buttons you'll choose for this!
    I can't mold silicon buttons or 3d-print the enclosure myself, so I may have to go for bulky arcade buttons, not sure yet.

    posted in I/O hardware diyread more
  • zigmhount

    @jaffasplaffa I recently built my first device, a USB midi footswitch with an arduino. A bit of googling led me to the awesome MIDI Control Surface library.

    The main thing to be careful about IMO is to get the right board to communicate directly over USB (Micro, Leonardo, Teensy, see the documentation), otherwise (Uno, Nano) you will need a serial-MIDI converter software like hairless (with GUI) or ttymidi (command line).

    For the LED lighting I took inspiration from my other commercial controllers, and set the arduino's code to light up the LEDs by sending a notein and then it off with a noteoff (if you have multiple colors or blinking mode, you can use different velocities, e.g. 36 1 1 for solid green on button 36 (channel 1), 36 2 1 for blinking green, 36 3 1 for red, etc.
    You can also hardcode the LEDs status with the buttons status, but you may loose flexibility (especially when using Pd, but it may be more complicated to use a DAW if you have to set up when to light up the LEDs, not sure).

    Now I am looking into building another controller with faders and knobs, and there I'll indeed also need multiplexers, as I believe that the bigger Arduino I could find had ~40pins. You will probably need digital pins for the buttons and LEDs, while potentiometers need analog pins (as far as I could understand so far, but I'm also new to this!).

    In any case, regardless of how you initially program the arduino (e.g. only notein/noteout to control the LEDs), you can just decide otherwise later on and reprogram it (just like you would update a commercial controller's firmware) to change the note numbers of each button, add special modes to give other functionalities to the same buttons, this kind of things.

    Let me know how it goes :) I'm hoping to get started on mine in 2 weeks or so.

    posted in I/O hardware diyread more
  • zigmhount

    Thank you @oid , I should have thought about that right away!
    Turns out that aseqdump doesn't show any difference (NoteOn with velocity 0 is interestingly displayed as NoteOff, but it works anyway on the 64bits machine to turn off the LED).

    I found one cause by chance however: If I connect Pd with the MIDI device via ALSA-MIDI, it works fine, but if I connect them via JACK-MIDI, I can't turn off the LEDs!

    So when I connect PD with the controller with aconnect 130:1 24:0 it does work fine on both laptops. Not sure whether that might be caused by a2jmidid in the end, but I guess it is solved (and indeed not related to Pd!).

    posted in technical issues read more
  • zigmhount

    So, continuing my investigations, I have had no more success with [cyclone/xnoteout] and raw hex midi messages sent to [midiout]. And not better either if I start jack with -Xraw, and both laptops use the same version of a2jmidid.

    Two more details:

    • laptop where it works: Jack 1.9.14, 64 bits
    • laptop where it doesn't work: Jack 1.9.12, 32 bits. I could try to upgrade jack to 1.9.14 but it may have to use different repositories or potentially mess up dependencies.

    posted in technical issues read more
  • zigmhount

    Hi all,

    I am having a weird issue, not sure whether it is actually due to Pd or not: in order to turn on and off the LEDs of my Midi controller, I need to send it a noteon message with a velocity of 1 (turn on), 2 (blink) or 0 (off). This works very well on one of my machines with Debian 10, Pd vanilla version 0.49.0-3 or Pd-L20rk 2.15.2, by sending [64 1( or [64 2( or [64 0( to [noteout 1], however on another machine with also Debian 10, Pd vanilla 0.49.0-3, only the velocities of 1 or 2 make the LED turn on or blink, but impossible to turn it off with a velocity of 0!
    I first thought that it may be due to Pd interpreting NoteOn with velocity of 0 as NoteOff, but it works fine on one of the computers.

    Jack is started on both machines with -dalsa -Xseq and I run a2j -e to access the Midi devices through Alsa. If I stop a2j I can successfully turn the LEDs on and off with amidi -phw,2 -S "90 40 01" or 00". So I am ruling out the hardware/driver issue.

    What else could it be, any idea anyone? I shall check the version of a2j later today, but they are both up-to-date using Debian buster repos so I doubt I'll find any difference there...

    Sorry if this turns out to actually not be related to Pd, but I hope someone may be able to help anyway :)
    Thanks!

    posted in technical issues read more
  • zigmhount

    @ingox Yeah I've tried to play around with [pd~] before (not very successful so far though), but in this case I'd be considering different patches as different tools that I may or may not want to use together, hence the idea of starting them independently.

    @oid Great input, thank you so much! I'll definitely strip down my Bunsenlabs install, but it's already pretty decent out of the box. And I just adjusted the CPU governor as you suggested.
    I've fixed Meterec in the meantime but I'll give Nama/Ecasound a try, looks very interesting!

    posted in technical issues read more

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