• y0g1

    @jameslo said:

    https://forum.pdpatchrepo.info/topic/13739/sync-in-ms-between-2-audio-signals/6

    Hello,

    your "metronome timer" patch contains the answer to my question, great !
    ( quite impressed by the reactivity on this forum )

    Screenshot 2026-05-06 at 09.13.36.png

    I would have never thought of "rpole", "rzero", never used those it's a bit hard to understand how it works. The patch is well commented but still if you could detail a tiny bit the part where you take the impulse that would be lovely.

    For knowing which one arrived first, I made a sample counter, but still I have to find out how to reset it when first mic is getting the signal. ( So being able to have only impulses might help me go further )

    At least I know where to ask if I'm stuck again :smiley:

    posted in technical issues read more
  • y0g1

    @whale-av said:

    https://forum.puredata.info/topic/13317/looking-for-velvet-noise-generator/69

    Hello, thank you,

    "env~" outputs a float, I think my question is confusing.

    I'll try to be more precise, I'm analysing audio input signals, 4 audio inputs.
    They are mics placed around a snare drumhead, each time there's an attack I generate
    a signal that is 1 for all mics.

    This signal is long, a few samples long, and I was scratching my head to find a way to turn it only into a 1 sample long impulse. It would make my life much easier.

    all this stays at signal rate, then once a hit on the snare was detected on all 4 mics, I'll get the difference in samples in between them in order to know the position on the drumhead where the hit occurred.

    thanks for the link to discussion, I'll read more into it to see if I can extract infos that could help. Any link to other posts about samplewise ways of doing things in general is welcome!

    posted in technical issues read more
  • y0g1

    Hello all,

    I'm having a hard time to achieve the following:

    I have an audio signal that is 1 for 14 samples then 0, when it's "1" I'd like to output a "1" signal, then the next sample I'd like to output zero, in order to know at which sample the change occurred.

    I want to avoid using "block~" to set audio block to 1 in a subpatch, and don't want to use externals.

    Anyone has a clue about how to achieve this ?

    Cheers

    posted in technical issues read more
  • y0g1

    Cheers!

    posted in technical issues read more
  • y0g1

    Hello everyone,

    just a quick question, I'd like to know if there is a way to get the information inside my patch that it has been saved.
    My goal here is that when the user saves his patch, a couple of json files are saved as well, I don't know much about pd's internal messages but I guess there must be one accessible that is sent each time I save.

    Cheers

    posted in technical issues read more
  • y0g1

    Cheers, it did compile.

    posted in I/O hardware diyread more
  • y0g1

    hello,
    Thank you for this tutorial, this was almost one year ago, I can't make it work. I tried with the same idf / adf, and with the most recent ones with no luck. Are you still able to compile it ?
    Cheers

    posted in I/O hardware diyread more
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