@whale-av said:
wine
Thank you David. I'll try that.
Cheers Sur
This Loop Machine (4 tracks) nearly perfect but.....
Hi David,
How are you? The wine and Mobius wasn't a good combination. So I am back to PD again
So I need your help http://monkey-lab.net/Lucibox/machines/1/ I put the zip file as well
You helped me to add mute buttons. It works. But I need to adjust this to looper further to:
I hope you can help me with this. Thanks anyway
Best
Sur
@Butahuruf Did you try http://essej.net/sooperlooper/? There's also a pd UI (sooperlooper is controlled by OSC). https://github.com/goldfish/slOSC
Another looper in PD:
http://pdpatchrepo.info/patches/patch/155
Cheers
@EEight Thx! I knew those two but the Lucibox fits more to my needs. You should check it too!
@Butahuruf Just downloaded the zip.
I need to get my head around it again (which could take time) and find some headphones.
David
@whale-av No rust. I am happy with your help!
Actually I need the muted (connect to Arduino) and the overdub.
You can skip the previous requests.
Thanks again
Any update David?
@Butahuruf Ready-made Solutions Require Ready-made Problems; For Everything Else There Is Pure Data (smart quote by a friend Matju)
Learn how to do it yourself (fix the patch). You will be able to do so much more after learning pd. If you don't have the time, then use a full-fledged looper aka sooperlooper - everything you ask should be there.
@Butahuruf I have read through this thread and looked at engine1 and honestly I have no recollection of how it works and how I hoped to solve the problem.
I am very busy elsewhere and although it's an interesting challenge I cannot say when I might find time to get my head twisted around it again.
It will need a few days in one go and so it could be in a week, or really it could be in a few months from now....
Sorry for the bad news.
David.
@whale-av
Hi David, no problem if you are very busy at this moment... again I am happy you can help me, it doesn't matter if you need a few months from now on.
Meanwhile, I will start learning the PD
@whale-av
Hi David
I got this from the developer to connect mute to arduino.
"In order to add state controled with the arduino, you need to go to the "Connect" section.
In it there is serveral patches call "connect_smth". In it, there is a patch call "extra/midiLearn".
Use it creating an object called "extra/midiLearn nameOfcontrol" , where 'nameOfControl' is an unique id and also the file name associated in the "preset folder". Trough this object, you can control puredata with an arduino in, midi input or keyboard input. Click on the red toogle to activate learning, a window appear, then press the arduino or midi input to save the input.
At this time, midiLearn is working but is linked to nothing. I used "extra/sv" patch for connecting an unique parameter trough different location. You can use it in the same way than "extra/sv $1_$2_looper_volume" that control the volume. "
hi David, I am learning the pd I think I know which patch to add the mute button connect > connect_recloopsave. But I don't knowhow.
I am wondering do you have time to help me with that? Sur
@Butahuruf Tel me where and I will try to help.
Maybe it will trigger some memory from the last attempt.
David.
@whale-av Hi David,
Last time you made 'the mute buttons'. It works perfectly.
Meanwhile, I made minor changes on some patches (extended the looper time, etc) and try to understand how the patches work.
Now I know on which patch to connect 'the mute buttons' with the arduino/midi/keyboard. patches > connect > connect_recloopsave.pd but I don't know how to do it. I need your help with this.
The moonlooper is on machines > 1 > moon_loopstation.pd
I put all files on Google Drive https://drive.google.com/open?id=1CSpuR7y1F10naIZWwM_ukBqYayZ_pSO2
thanks Sur
@Butahuruf Struggling.... but.
Do you have dedicated mute buttons somewhere now?
If so here is a changed [my_mod_mute]........... my_mod_mute.pd
And here is a new [connect_recloopsave]........ connect_recloopsave.pd
Don't forget to backup before overwriting them.
It should learn and connect mute buttons to [my_mute_mod]
I am not sure if that is what you want or if it will work.
But I am starting to understand the patch again so let me know and I should be able to work faster.
David.
@whale-av David, it works! Thank you!
I try to make the dedicated mute buttons, but for now it is ok.
2 things. I connect the mute buttons to the keyboard. it mutes as long as the key is down.
Can you change it toggle?
and can you release all mute buttons if the "all play" button is clicked?
I also try to understand the audio > recloopsaveundo to change the behavior of overdub (write_other_loop) ... this is most reasonless of this looper. Why should you wait to write another loop on the existing table?
I would like to start the overdub immediately without waiting for the end of the loop cycle. My PD knowledge is still very beginning to change this.
@Butahuruf This should toggle the mutes...... maybe....... my_mod_mute.pd
I will look at the other things this evening.
David.
@whale-av the toggle mute doesn't toogle the 1st click is muted, 2nd click is still that way.
"I will look at the other things this evening." Yai!
@Butahuruf Mute toggle...... If at first you don't succeed try and try_again.zip
All 3 files for the machine/1 folder.
Hoping we are lucky.
David.
@whale-av It works like a charm thank you!
Let's go to the next issues
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