Hello,
we are working on an interactive sound-installation. It is a wooden bell that opens vertically by sliding up it´s segments to make space for one person that sits down to listen to a guided meditation after the bell closes again. It´s all about the perception of one self and how it changes when one isolates from society and vision. The people will hear themselves over headphones and be instructed by a voice to make an "Ohm" and say several things that are secretly recorded and played back later in a way to expose the inner dialogue.
... using a timer*, I time-trigger recordings, playback of those, and sound-effects (reverberation, pitch-shift). In the end the participants will hear their own voice talking to them, but in two different pitches, one voice a little lower pitched talking as the inner-enemy and then a higher pitched voice commenting on this, creating a dialogue, giving the participants the chance to observe that theatre-play inside of their head.
To close the session, they will be asked to make another Ohm...and as background they will hear the recorded Ohm they made when they started plus the recorded and looped Ohms of all the participants who were under the bell before them (if possible, first one om...then the next joins and another...and then maybe fading it to three or more other Oms, before the whole choir joines the megaOm).
*! I want to modify this patch to use it´s timer, recorder and playback- features. The karaoke-text-display is not needed, cause everything will be instructed by a backgroud-voice (lostintro.wav).
To test the patch simply click on start, to open the patch right-click in the window, then open the object pd audio, where the recorders and playbk objects are hiding.
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I can´t find a pitch-shift object except one in an old RjDj library called e_pitchshift.pd, but I didn´t yet managed to make it work in the patch. Any suggestions of an object that shifts the pitch by two semitones up/down? ...also I wonder how to implement this to make the workflow as easy as possible, because there will be a lot of samples. I guess it is the easiest to include it in playbk.pd, and use two different ones, one with playing back the samples with a higher pitch and one with a lower pitch. (?)
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To combine and loop all recorded "ohms" into one file, i will need sth like a looper-object/patch, I am sure there are plenty out there. My biggest concern is, the different volumes of peoples voices, thats why I am wondering if there is a normalization-object?
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I once found a trigger for recordings in an RjDj patch (that I can´t find anymore), that checked the db of the incoming signal and only when detecting a sound it started to record - I was wondering if I could use it to control, if people really say/sing things and if not repeat the question (or give more time to record? ...maybe substitute that even with the timer-triggered recordings?)
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well, not really top priority, but I would love to make the whole patch run on a raspi. I already struggeled with the raspi for a while - who knows...maybe there is someone in Berlin who could help me to set this up during the next weeks?
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I want to timetrigger a change of the reverberation of the live-signal at the beginning ...the great @whale-av helped me once to optimize this patch (lostgeneration) and deactivated the reverb (found in the down-left corner of the pd audio -object) ..unfortunately I can´t figure out how to reactivate it. Where do i have to connect the "r revtime"? right to/between the "dac~" object???
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last but not least a little stupid question, but as i don´t even know the name of this "~" symbol it is hard to google. How to make the keyboardshortcut for this little ~er ? tired of having to copy paste it each time ?
Bämgreetings and thanks for any help or suggestion!