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wk
hi all, is there a way to get the send- and receive-symbols/messages of gui-objects which are ? for example, click a toggle with a specific send/receive assigned in the properties, say, properties -> messages -> send-symbol: send-toggle1, next one send-toggle2, whatever - click it and get these properties somewhere... ?? know what i mean??
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wk
ok... data from arrays stored as textfiles in different folders using $1 within the write and read messages... works, no problem....
now i just want to store only one value as textfile, but also in different folders... so, an array could be used, but why waste an array for only one value.... so i thought using the [textfile]-object might be a good idea. that's fine for storing, but loading these files turns out to be a problem
now i do like so
[hradio] or whatever, it says 1, 2, 3 and so on
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[trigger bang bang bang]
| | |
[bang( [rewind( [read path/with/a/folder$1/textfile.txt(
| / /
[textfile]and now, of course, $1 is out of range, grrr
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wk
Is there an object that recognizes the actual sample rate at which Pd is playing??
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wk
i'm really curious about this
i mean, everything in pd is numbers and floats
but what the hell is the mysterious bang? -
wk
Does anyone know where to "hack" the fonts used in the object boxes, msg etc. I was able to change console and menu fonts in the pd.tk, but i couldn't find a line for the objects....
Startup flag does not really work, i can set another font, but it's always the same....
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wk
Please help with this patch, when a soundfile ends it clicks
i dont do pd every day but now i need it but i do some shit
im always looking at helpfiles and patches but i just dont understand millers example
i just dont understand how to cut the sound off before playing it again
sorry if im stupid
please help -
wk
So, i had a look at this example.... There are seperate messages for note on and off, and i think the last value in the message must be decay, but it seems not to work... Or where do i go wrong here?
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wk
It's still this little sample player, this time it clicks, I don't know why
the little black bang labeled "F" opens c:/ on windows for loading a soundfile
I tried windowing but it was no good -
wk
It's still a very simple patch, I'm pretty sure, I#ve made mistakes, 1,6 Ghz with 2 GB of ram must be more than enough for something like this, it's just a little sample player and I'd like to make it a big one. Problem is, sometimes it works for hours, with many channels, many samples and even vsts included, cpu always around 10%, and then, suddenly it climbs up to 100 and stays there, sometimes even if only one channel with a single soundfile is used. I can't refer this to a specific cause, cpu load increases at varoius times, sometimes even when the files are just played back without tweaking. I tried this without pitch envelopes, without freeverbs, with lots of different soundfiles... all 24 bit mono files, 1, 2 or 4 seconds... I ask you to have a quick look at this, maybe play around with it for a little while.... I hope I made a mistake here.....
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wk
quick question: there is a $0-array1, i want to tell it something but it gives me: error: $2-array1: not enough arguments supplied
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wk
I wonder where to add a [line] here, and which one combined with what, not to have crackles when the START slider is moved.... I'm often stuck here
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wk
Made a quick patch for MPK Mini to control the Mono/Poly synth of Korgs Legacy Collection. So now I have 64 pots instead of 32. But there are only 2 output devices shown in Pd's MIDI settings. Mono/Poly accepts 3 Midi-Ins, and I need them. Is there a way to get more outputs? Maybe it depends on the OS, but I guess not. Maybe there's workaround with a patch?
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wk
i'm still a pd beginner, learning abstractions right now. maybe you can help. attached is a mini sequencer (could have been anything else). the toggles are set to initialize, but when the patch is re-opened, they don't seem to remember changes made in the last session. no problem with subpatches, so my guess is, its a dollar sign thing?
sometimes, when closing a patch, pd asks to discard any changes made in abstractions xy, which seems to be asked also when nothing was changed. i'm confused
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wk
hey,
i built a little step sequencer using the [pulse] object. i need to implement this ableton-like behaviour from their session/loop-matrix, which is, when you press 'play' or 'stop' on a clip, it's synced and waits to start or stop until the bar begins or runs out.
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wk
so far i know nothing about c/c++ etc. and i can't read the code. but i'm wondering how - in detail - pd's [adc~] and [dac~] objects actually work compared to a recording card or interface
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wk
I play some standalone softsynths in Pd, works fine with Loopbe. Tried to record this with Pd, but only the Pd internal instruments are recorded in the file, no external synth. So, how can this be done? Is that possible at all?
Btw, anyone got Jack and Pd running on Windows, Pd doesn't show up, right?
Edit: Its played in a simple patch which gives a sequence a la [metro] - [f] etc which goes to [makenote] and [noteout], that's it. Maybe there's something missing in here...??
Edit: [noteout] is not connected to the [dac~], that's a mistake, right?
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wk
Hello,
I'd like to control a lot of bangs via send and receive. Is there a way to do this without changing the properties for each bang, maybe by using only one or two messages?
Regards
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wk
I want to use Pd plugins in Live (pdvst http://crca.ucsd.edu/~jsarlo/pdvst/) and it works with the files which are in there (Pd_Synth.dll & Pd_Gain.dll), but when I open my own vst in Live, it shuts down.... Maybe there's a .gpd file needed for Gui as included in the pdvst folder named Pd_Synth.gpd...?
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wk
it worked for me, i made a nice piece of music with it a few months ago.. so i thought i'd come back to it now, there are a few patches i really would like to use in a daw and suddenly it works no more.. don't know why, didn't change anything, same system (7), pd.exe is running but there is no gui... and reaper can't find the .dlls no more, same dll i used in reaper only a few months ago.. what happened?
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