• toddak

    @whale-av The firewall idea is a good one, however that patch that you sent through, with the two sliders, works totally fine when working across the same WiFi network. So if that works am I right in thinking that that isn't the case?

    I edited the original patch you send me (see attached), to control two computers and send the bang, and it seems to work fine! Argh...

    It makes me think that it could be an issue with naming conventions in terms of naming my sends, and/or how they are interpretted by route. Is that a possibility?

    I've attached the patches that are currently working, but I'd love to know why the originals didn't work still. As far as I can tell they are the same apart from naming conventions.

    I did also change the sliders, sending values of 0-127 and then also 0-1, but I saw no difference there.

    botanic_05.zip

    posted in technical issues read more
  • toddak

    @ddw_music Thankyou so much, that really clarifies things in real world terms!

    Overall the patch isn't working still, and at the suggestion of @whale-av I've uploaded the patches here.

    The idea is that 'backpack_control02' sends messages to the two other patches, botanic_left_02 and botanic_right_02.

    The toggle box sends fine to both other computers simultaneously, but the sliders don't send at all. They're all just connecting over a local WiFi network.

    Any ideas as to what might be the issue?

    botanic_patches.zip

    posted in technical issues read more
  • toddak

    @whale-av Yep, you're correct, I'm not sending OSC in this instance.

    And thanks for the patches, they work perfectly! Not sure what I was doing wrong, but I've got a distinct feeling it has to do with arguments for netsend.

    While I have read the helpfile, can you explain to me in terms of 'PD for Dummies' why in this instance the arguement is -u? Just in the spirit of further learning :)

    posted in technical issues read more
  • toddak

    HI all,

    I've got a simple issue when trying to send messages from one computer to another over a WiFi network.

    I have netsend and netreceive working a-ok when sending a bang, or a number. But I'm creating a very basic control interface, and so need to have muliple sliders/buttons/toggles working.

    I'm a Max user, so previously would have used something like 'Prepend' to add a word to the start of the value, and then use this word at the other end to route the value to where it needs to go.

    Sadly I can't figure out how to translate that knowledge to PD without installing externals (Find externals doesn't appear to be working...).

    Can someone please guide me through this?

    Many thanks -Todd AK

    I'm using PD 0.47.1 on a Raspberry pi.

    posted in technical issues read more
  • toddak

    @whale-av thanks for that, will give it a test once I return to the studio.

    There is actually no specific need to use PdParty, as all I actually need in this instance is a wireless controller. I assume that I'll have the same issues with TouchOSC if they use MrPeach objects too?

    To be blunt, this is almost the straw that breaks the camels back... I've been struggling with issues like this and PD Vanilla for awhile, and I'm close to just giving up and trying to save for something to run Max/MSP on instead as I have less issues and faster workflow when using that (like running it on a Latte Panda for instance).

    Is there any easy way to communicate wirelessly through IOS with PD Vanilla? Maybe I should look at a basic wireless / bluetooth Midi Controller instead? Very open to suggestions here before turning into a version of the Incredible Hulk....

    posted in technical issues read more
  • toddak

    Greetings team,

    All I'm currently trying to do is set up PdParty on an Iphone to control Pd on another computer via Wifi, not exactly rocket science I know, but I'm willing to admit that it's beyond me right now... :confused:

    I have spent the last hour or two looking through the PdParty test libraries as the documentation mentions a basic test send/recieve patch that can be used, but I can't seem to find it at all.

    Can anyone attached the basic pair here so I can figure out how it works?

    And because I'm continuing my ongoing understanding of networking, does OSC use specific IP address for communication like netsend/netrecieve, or is it a different beast based upon just using a port and then an associated name and value, with the name being used later to filter the value back out at the other end?

    posted in technical issues read more
  • toddak

    @whale-av that makes a lot of sense, and feels kind of obvious now you say it out loud :smiley:

    Seems to be working fine now, next step is to try and get it to work with PdParty!

    posted in technical issues read more
  • toddak

    Greetings all,

    I'm just trying to begin to understand how to use netsend and netreceive objects between two computers to transmit OSC messages (needs to be using PD vanilla for this project).

    I'm still very much learning networking, so am trying to limit myself to a basic example. But when I try these to patches, the one running the send patch bring up the messages:

    recv: Connection refused (61)
    netsend: Bad file descriptor (9)

    Warning: 19 removed from poll list but not found.

    Can someone help me to understand these errors, and then what to do to get these patches to talk to each other?

    The overall plan is to get get wireless control over a RPI running PD, and control it using PdParty on IOS.

    boom_send_01.pd

    boom_receive_01.pd

    posted in technical issues read more
  • toddak

    @whale-av Thanks again for your help, and for explaining your patch further.

    I ended up just using flags in the startup for the rpi, which to my amazement worked first go, and seems to be a solid solution for the time being. Good to know there are other options thought!

    posted in technical issues read more
  • toddak

    Hello all,

    I'm working my way through the process for uploading firmata onto my arduino uno, using the Floss guide
    (http://write.flossmanuals.net/pure-data/starting-pduino/)

    I just downloaded the latest version of the arduino program from the arduino website, and then went through the process of deleting the old 'firmata' folder, and replacing it with the new one downloaded from: https://at.or.at/hans/pd/objects.html (running mac os 10.9,5).

    However when I try and open the the arduino application, it comes up with an error that reads '"Arduino" is damaged and can't be opened. You should move it to the trash'."

    I assume it has to be that specific Firmata in order to work with the Pduino objects? And is there any other way to upload it ? Or am I missing something obvious here?

    I did think about rather than deleting the older firmata folder completely, just deleting the individual files and replacing them with those from the downloaded folder, but not sure if that's a good idea or not....

    posted in I/O hardware diyread more
  • toddak

    Hey David thanks for the reply.

    I'm running Raspbian as its running on a raspberry pi, and using Vanilla PD. I opened your patch, but the 'mediasettings/audiosettings' doesn't seem to work on Vanilla.

    If I bang the settings in the bottom right hand corner, it does open up the same settings as the last time I used the patch. But I'd like a way too make it a definite rather than a potential unknown (this will be operated as part of an installation and I won't be there to start up each day).

    I think I can use flags when opening through terminal to get it to boot the way I need to, similar to your suggestion. I was just hoping I could keep everything within PD, as I find that much easier if I need to run patches on different systems :)

    posted in technical issues read more
  • toddak

    I'm just working on a patch that needs to start automatically when opened, which is working fine so far. The only thing I have to continually set is in 'Audio Settings' whereby I always have to change the input and output to read:

    'USB Audio CODEC (hardware)'.

    I assume there is a message that can be sent internally to get this to happen, but I've got no idea what it is. Can anyone help?

    Many thanks.

    posted in technical issues read more
  • toddak

    Ah, yes that is obvious now. Many many thanks!

    posted in technical issues read more
  • toddak

    I've got no idea why this isn't working.

    But if I find code someone has shared on a forum, I select all the code, and copy it.

    I then open PD, go to edit then paste. And nothing happens!

    What's the obvious part I'm missing here?

    posted in technical issues read more
  • toddak

    Awesome. Thanks! :dancer:

    posted in technical issues read more
  • toddak

    I can find lots of tutorials about how to send/receive information to the GPIO pins on an arduino, but what objects do I use to send/receive information to/from the GPIO pins of a raspberry pi?

    Basically I'm just controlling two servos, and have a some information coming in from an ultrasonic sensor.

    posted in technical issues read more
  • toddak

    Has anyone has any luck running PD-extended on RPI 3 running Jessie? Have just finished installing it using my old process for the RPI 2, but it doesn't even open...

    The only work around I've found is installing PD vanilla, and then manually adding all the libraries through apt-get, but that could take a long time.

    Vanilla is installated, seems to be working fine.

    Any ideas?

    posted in technical issues read more
  • toddak

    Hello all,

    I'm just finishing a patch so that it begins playing shortly after the patch is opened.

    I've been able to find how to turn DSP on/off from inside the patch, but I'm struggling to figure out how to make sure the soundcard is automatically selected after the patch opens with a loadbang.

    Any ideas? Using Pd 0.46.2 on a raspberry pi in this case.

    posted in technical issues read more
  • toddak

    Yes, maybe getting carried away! :)

    I did try the tap entry approach, but have in the end decided to go with the a text file instead. Its a little more accurate, and a little easier to see visually.

    However, the other messages didn't really seem to work. Frustratingly, the array will still extend beyond the bounds of the graph, and generate numbers higher than the scale.

    posted in technical issues read more
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