• le26muko

    @porres Thank you!

    posted in patch~ read more
  • le26muko

    @jameslo thanks for your contribution.

    posted in patch~ read more
  • le26muko

    @EEight yes. I wondered when this would come up. So technically, I am not asking for money for the patch itself, but for my work as such. Right? And either way, gnu gpl does not forbid asking for money. Have you guys ever come to the point when you considered this? Or not at all?

    posted in patch~ read more
  • le26muko

    Not really answering your question, but recently I found that the most CPU is consumed by the graphic representation, atom bowes with rapidly changing numbers being the worst. (like one number2 box with a constantly changing number, 0-191, in like 3 seconds, over and over would consume about 1/3 of my whole CPU, i7 8th gen.) I use purr data on ubuntu.

    posted in technical issues read more
  • le26muko

    Thanks for your reaction. I wouldn't ever try to ask for money here. And I will eventually post the instrument here. It is really a licensing question and a hypothetical/ethical one. My bandmate is pushing me to sell it, and I am trying to explain to him that it does not work like that in this community. So I am basically just curious if I get a lot of hate for even asking this question, or if anyone has ever thought about this before. Thanks!

    posted in patch~ read more
  • le26muko

    Hello, I am wondering what are your views on this:
    Is it OK to ask for money for a thing made in Pd?
    I would intuitively answer NO.

    Here is why I am wondering about it:

    I am developing a huge patch, it is a very complex sequencer. It works really well and offers things sequencers normally cannot do. I use it in my bands myself. It is starting to be "complete." So I am thinking about offering it to the outside world. Six years of work with a very functional result, usable even by people not familiar with Pd. It feels like it should be worth something.
    How would you approach this?

    Thank you for your thoughts!

    posted in patch~ read more
  • le26muko

    So I installed the library into Purr-Data, but the [hid] object itself is only present in ".c" and ".h" formats, so all the abstractions are now available, but the objects around which they are built, are not.

    posted in technical issues read more
  • le26muko

    Hello! An older thread, but still. I got stuck on the same problem. I am on Windows 10, 64-bit, Pd-l2ork version 2.10.0. The [hid] object does not seem to exist. Any ideas? After some googling, I am starting to get the idea that the problem is in Windows.

    posted in technical issues read more
  • le26muko

    hi, when i try to make the knob, i get this:abc1.PNG
    this is the help file: abc2.PNG
    I am on windows 10 64-bit, tried both 32 and 64 bit versions of Pd, 0,48 as well as 0,49 same results. any ideas? thanks!

    posted in extra~ read more
  • le26muko

    hey @itcoil any results? same problem.

    posted in technical issues read more
  • le26muko

    hey there, i am running my patches on a small tablet PC (running 32-bit windows 10). When I used Pd 0.48, everything was ok. I recently switched to purr-data for various reasons (i couldn't get any knobs working and i need knobs). now sliders do not respond to dragging. if i switch off steady on click, i can at least set the values. but then they are not really sliders anymore right? any ideas for a workaround? I guess purr data has a different definition of what a "click" is? thanks.

    posted in technical issues read more
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