As the title says, I’m looking for help / feedback / tips on how to optimise my patch.
I understand it’s already quite complex, but I’d need to push it another step in order to get where I need: a swiss army patch for live sonic improvisation / exploration, combining bits I’ve built in the past for myself or others, or found on this forum.
I’ve made sure (at least I believe) that guis aren’t updated unless they’re showing, dsp is switched off whenever is possible, I’ve tried to limit buffer space, etc. However it’s still very slow at loading and closing, and begins to crack when all elements are active.
I’m with Ubuntu on an old i5 so I understand there are limits, I just didn’t think they’d be met so fast.
I’d also love to know if someone knows how to remove menu bars on all windows except the Pd window?
The patch requires pd 0.50 and the ELSE library available on Dekken.
Then just make sure you point to the “pudu” folder in the paths and startup.
Using the patch should be quite straightforward, though still undocumented WIP. If I get past current limitations I’ll make it solid: it might be of some help to noobs as it wraps bits from my favorite projects such as else, audiolab, rj-lib, diy2, mmb-master, etc.
Any help appreciated! Thank you forum, as always.
Many thanks for the quick reply, and for the great objects.
Indeed there are many wheels out there, but not that many fit my drive What appeals in yours is their simplicity. I’ve also been looking into IEM / ACRE as well as HOA / CREAM - do you know of others?
Until now I’ve been mostly using binaural or vbap for artistic setups and installations, but I’m now researching options for this project: https://broomx.com/. We basically need a multiple format decoder, but binaural rendering is a great addon.
In any case, it’s not all that urgent, but it’d be great to stay posted if you pick up sometime.