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ben.wes
@whale-av thank you for the pointer, david! i've stumbled upon her site multiple times in the past years (mainly through old threads on this forum, i think). she made incredible contributions to the Pd world! i've yet to properly work through this stuff though ...
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ben.wes
glad you found a good solution! and thanks for your words
- but i'm actually just starting to learn a bit more about that frequency domain stuff. and i think that my patch still has quite some flaws concerning the scales for example! anyway - i'll try to clean this up a bit more and share when ready (also to document it for myself) ... would be fun to check out your result as well!
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ben.wes
ok, damn ... this solution with iem_tab was really pointless! feeding back the signal as you did is smarter and certainly more efficient! i also like the approach using
max~
to keep the immediate peaks. so here's now an all vanilla solution (except for thetabredraw
i'm using to redraw the array). thanks a lot for the inspiration!video: 2025-05-08 16-44-26.mp4
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ben.wes
yep - smoothing the spectrum with a lop~ was not a good idea, i assume. and also my convolution with the kernel i used was not a good idea, since it created an offset of the frequencies in the final spectrum. but that smoothing kernel can also be properly represented really symmetrically if half of it is in the negative frequencies (at the end of the array). and i omitted the convolution with
tab_conv
in favor of frequency domain convolution with vanilla objects which should be quite fast as well:the smoothing kernel in this case is just a 64 sample hann window (split in half). barely visible here - and possibly, it might be a good idea to use an uneven width and offset it. not sure ...
here's the result (original, smoothed values and smoothed spectrum) - looks quite correct. there's a 4000Hz signal peak here besides the pink noise now that makes it more obvious:
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ben.wes
this is not a precise imitation and i'm not sure if it can be done more efficiently - but it works quite well by smoothing the graph value updates, effectively low-passing them by only adding a fraction of the difference (i'm also differentiating between rising and falling values - the rising ones are less filtered):
this could be done in vanilla - but the
tab_*
objects of theiem_tab
library are certainly a lot faster.
for smoothing the graph itself, i use convolution (tab_conv
) with a small smoothing kernel. another option there is tabreceive~ -> lop~ -> tabsend~. the result looks ok as well, but it's obviously not symmetrically smoothed then.not sure if these explanations make sense. but since i was working on some spectrogram stuff today, this question resonated and made me try to respond.
EDIT: btw., the signal in the video is just pink noise on/off.
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ben.wes
@oid you're right that my subpatch naming is a bit confusing here.
pd $0-main
only serves as the canvas where everything is created. so the idea here was that opening this file would directly create a running patch (which could have more dependencies created similarly to everything.pd). but your suggestion sounds good to just create an installer and let the user choose where to install.the reason for the dynamic patching of
everything
intopd $0-main
here is that i had no luck withiemguts/initbang
since it would not trigger first in a subpatch used for file creation unfortunately (this is mentioned in its help file). -
ben.wes
interesting discussion! i hadn't considered using the
savetofile
message before. combined with thedir
message topdcontrol
for retrieving the patch path, this should be quite reliable, no?... this works well for me and might actually be an option to keep everything in one file. thanks!
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ben.wes
actually, there has been quite some work on it in the recent months - including updates of the pd version (to 0.54 - so 0.55 is still due). the current builds on github are just 2 months old: https://github.com/agraef/purr-data/releases/tag/2.20.0
... there is no build for silicon mac yet though and i didn't attempt to build it myself - so unfortunately, i can't say anything about vstplugin~ in this version (only that it works perfectly well in vanilla for me, too).
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ben.wes
also adding my attempt to create a software oscilloscope with Gem (trying to simulate some physical characteristics). Requires
pmpd
lib besidesGem
: https://github.com/ben-wes/pd-osci_xy -
ben.wes
i just uploaded a spectrogram built with Gem. It's not very efficient and i might give it another try with shaders doing the drawing and logarithmic mapping. but anyway - seemed like an appropriate contribution to this thread:
https://github.com/ben-wes/pd-spectro_tilde