I want to create an atmospheric sounds with long slow pattern of movement, slightly de-tuning multiple low frequency osc~ to create that slow wave movement.
I am wondering if anyone has some examples for that? Or some core concept of create a very slow changing drone.
Attach is a patch I've create to experiment with creating a slow drone. I've added a divider to 2 number object which control 2 osc~ so that I can have the de-tuning of the 2 osciliator to be really close, creating a slower motion, this is only on the left part of the patch. But I'm probably totally going in the wrong direction.