Hi, I found out that dynamic patching causes memory leak or overloading the CPU usage.
Which means, if you create and delete an object many times by dynamic patching, at some point, the CPU usage will be overloaded and you will hear the glitch in audio.
I tried to find a way to fix this issue, but so far the only solution seem to be to close and re-open the patch.
I'm using pd-extended 0.43.4 on Mac OS X 10.10.3.
I attached the test patch below so please check and see the problem I mentioned.
The file name should be "test.pd", so please change the file name if it changes to a different name once you download it.