@elden Thank you sir! Now I understand, so you can drive the synth by using a note loop (in your video quite short C3) and Ewolverine is then mapped to CC for this synth.
I'll try it soon.
Cheers
Ewolverine 4 U
@elden Thank you sir! Now I understand, so you can drive the synth by using a note loop (in your video quite short C3) and Ewolverine is then mapped to CC for this synth.
I'll try it soon.
Cheers
Exactly, but you don't have to create a loop, if you rout a keyboard into your synth. You just have to make sure, that the synth only gets note events from your keyboard - not the CCs, as those are coming from Ewolverine.
You can also control Ewolverine with your keyboard. Just scroll to the right to read the MIDI implementation chart.
I noticed that breeding MIDI CC# parameter values under 10 is very difficult as minimal values tend to blend back into the population, but minimal values are important for envelope parameters like attack and decay. I'll have to patch an option to weigh the randomization of parameter values for each CC# so they tend to generate smaller numbers.
And a much bigger population of at least 12 sounds would be helpful. Will take a while...
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