• ### Bitwise Operators and Syntheis?

Since the new version of max all of my max friends are raving about the bitwise operators. I've never understood how this would you do anything in audio.

Do you think you could give me a clue?

For instance the idea of a bitwise granular synthesizer is exciting them a great deal...

Thought I knew audio, and I have no clue why this would be advantageous.

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• I don't know for bitwise granular synthesizer, but for bitwise logical modulation I just found this :

http://www.acoustics.hut.fi/dafx08/papers/dafx08_13.pdf

• Here's one use for bitwise distortion.

http://puredata.hurleur.com/viewtopic.php?pid=16946#p16946

• I'm not sure how related this is (and I have to admit, like you, I'm also not completely sure what a 'bitwise granular synth' could actually consist of), but here are some good examples of 'musical' (well, arguably) use of bitwise operators, bitshifting, and related silly bit-twiddling: http://countercomplex.blogspot.co.uk/2011/10/algorithmic-symphonies-from-one-line-of.html

Should be possible to do something similar in expr~, although those specific examples might not translate directly, due to differences in samplerate and audio bit-depth between the two environments.

• This has been great fun!

I think I got close to what the guy did the first place.

Any ideas on how to eliminate the ring? It seems kind of hard to kick!

http://www.pdpatchrepo.info/hurleur/bitwise2.pd

• Well this is interesting...

its a "bitwise rythm generator"

• Fascinating - Wish I had Max to dissect this thing. I wonder why the Bit manipulations tend to produce such simple, musical rhythms?

• "I wonder why the Bit manipulations tend to produce such simple, musical rhythms?"

Well, the subdivision of a byte is similar to the subdivision of a bar in 4/4...

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