Is there a way to postpone a bang from firing for a specified amount of time? I'm making a patch for my monome where I load a sample to a button and when I press it, the sample plays and the led lights up for the duration of the sample. I know how to turn the led off and on, but I want it to automatically cut out after the sample is done playing. I also need to know how I can measure the length of a sample in milliseconds so as to make a variable out of it and use that to do the whole bang postponing. Thank you for any help.
Austin PG