Hello all! This is my first time posting on this forum, so sorry if I did anything incorrectly.
I am trying to create a patch using modal synthesis, but I've noticed some odd behavior specifically with the sends and the bandpass filter I'm using. If I open up the clone and save it, the first time I send a bang I get a different sound from every other time I hit it. And oddly enough, I think that first time I hit it sounds better than all other times. I figure there's some under the hood processing that I'm not quite understanding. Could anyone explain to me how I can fix this issue?
Here's a quick explanation of the patch: Modal synthesis involves finding the most prominent harmonics, AKA modes, of an impulse and modeling how each one changes over time. I decided to model seven modes, so I set up three arrays with seven points. The first array sets which harmonic a given mode is on, between the first and 64th, the second sets the initial volume of each mode, and the third sets the amount of time it takes for each respective mode to decay in msec (following an attack/decay filter). The sound for each of the modes is currently a mix between an [osc~] and bandpassed noise with a very large Q.
Let me know what y'all think or if there's any other information needed.