Can anybody explain why that happens? When i try to work on a patch graphics are lagging until i turn on DSP.
CPU usage drops as i turn on DSP
@Erk I assume there are objects that need an audio signal and are waiting for it to arrive....
Maybe creating a divide by zero error.
Any errors in the terminal?
No way of telling without seeing the patch.
There are expr divide by zero errors. What does this mean? Is it expr objects with a division through zero i have to look for? The messages get printed as i load the patch.
So, as these objects are waiting they do so in DSP rate or how do they affect the CPU usage? I thought as i turn of DSP there should be less tasks to be processed in DSP rate. What objects could cause such a "waiting"?