Hello,
I would have wanted to create an array from sliders values (let's say 64 wide)
so that I could multiply it with ~ operations
how can I do this ?
write sliders value to a block ?
Hello,
I would have wanted to create an array from sliders values (let's say 64 wide)
so that I could multiply it with ~ operations
how can I do this ?
This sounds like a case for abstractions.
You can build a single patch which does all the operations you need, then multiply it as many times as you need in the main patch. Since you want to use the slider, you'll need to make it a GOP abstraction. And since there's a lot of them, it will be best to distinguish them using creation arguments.
If you're not familiar with abstractions, take a look here:
https://guitarextended.wordpress.com/2012/01/12/tip-use-abstractions-and-sub-patches/
And ask if any of this does make sense.
I think you got me wrong... I know about abstractions,,, but it's not related to what I want
my problem : I dont know how to write a slider value into an array, and how to write all 64 sliders to the array
slider A value would go to array index 0
slider B value would go to array index 1
slider C value would go to array index 2
,,,,
tabwrite does not seem to be apropriate
-> how do I write a single slider value to a particular index ?
-> and will it be trigerred when I move the slider or would I have to use a [metro] ?
-> I would need this to be synked to internal block processing of pd since I would use the final array with math operations
regards
ok I got it , works with tabwrite
still dont understand why index 0 corresponds to end of array graph instead of beginning
the problem is that if I create abstractions, how would they kow which array to write to ?
now I realize what I do is f@#king retarded, I'd be better off writing data to an array directly
just trying to make a band eq
nevermind
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