This is a project I started just before Xmas. It was a really just an exercise to see how my nknob.pd abstraction would work in the real world, then morphed into a styling execise.
Stomp-board is a collection of guitar effects vaguely resembling stomp boxes. They can be arranged
and wired in any order and can be repeated as often as required. Each effect is given a unique name
when placing and this name is used to automatically save preset parameters against.
Effects are placed as objects in the normal Pd manner with one argument (eg [digi-delay Delay-1]) and connected with audio wires that should be in line with the round markers (there are fake inlets and outlet to the right as spacers)
As a graphics exercise its a failure because the nknob.pd is very heavy in the template area.
Its almost impossible to delete the effects objects as they grow in number (they will eventually delete though) and it is therefore essential to use the Quit button to end a session. There is a barely started help file.
stomp-board.pd is the demo (see pic), stomp-base.pd is the minimum start point.
I have collected the whole thing including the required externals in a folder Pd-effects-stand-alone
I think out of the box its windows only and in fact I have a folder for Pd 0.48 portable (empty) and a batch file stomp.bat that points to it (you will need to download Millers pd-vanilla portable version to use that)
Points of interest
In stomp-board.pd The looper can automatically record one cycle of drums from four-drums then stop the drums and play the loop and if the guitar is ready then record that on the next cycle
there is a wireless way to send messages to most controls via the unique name + control name
nknob has a range of 0-100
Any questions, please ask.
I have bash on my 1970's Ibanez strat-copy using this program just about every day
The following effects and control objects are available