@whale-av
i think that the 4 volume sliders at the top dont need to be there...
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Permutations, second part, can anybody get this patch to work?
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@Ale-H.H. If you click an error message, and then press enter....... does it highlight the object that is sending the error?
Try this...... maybe222.zip and lets see what the messages are..........The 4 sliders at the top control the values of a b c d........ if you change the test value at the top of the patch (click-drag) you will see your sliders moving, and the aaaa aaab etc combination in the terminal.
David. -
@whale-av

Im sorry but I clicked the erros message, then enter and it didnt show the error, i changed the test value and the sliders didnt move, but i think were almost there -
@Ale-H.H. The errors are thrown by [* 255 I think, because the 3 or 4 is followed by an empty symbol ""
...... and the message had not been unpacked......Which bit of that curve data do you want to use?
Connect to the bit you want from the [unpack] that I have added...... I have assumed the second float, as for the note.
maybe23.zip
David. -
@whale-av yeah its connected right, but still no morphing or moving of the sliders hmmm, do you have to multiply times 255?
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@Ale-H.H. Sorry, I don't understand...... is the zip unzipped?....... that is all I can think of.
Here the same again, with a couple of tests and checks.......maybe24.zip
David. -
@whale-av yeah , the test worked for pitch, and for timbre, when the curve for timbre moved up the slider of "timbre" moved up, but there was actually no morphing timbre, the sliders of the sine waves didnt move, im trying to think why they wont move...
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@whale-av what would i need to do if I wanted more sine waves or less, and wanted different volume percentages for each? i would go to"option1" and where it says list I would add or substract the letters i need and below i would put the length of the list right (or the amount of sine waves)? is this part connected to the sine waves in 1_vod_2?
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@whale-av the volumes of the sine waves arent receiving any info on where to move, this part is controlled where? or where are they linked?
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@Ale-H.H. I had you confused with another thread....... using extended....... and you must have vanilla with mrpeach added........ the mrpeach fooled me too!
This will work........definitely.zip
David. -
I have extended!
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@Ale-H.H. A difference between windows and osx then...... are there any objects showing as "not created" in definitely.zip?
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@whale-av
error: option 1 7 1 23 1 (trigger -route) connection failed -
@whale-av no, now it just says this on the console : option1 7 1 23 1 (trigger->) connection
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@whale-av it worked on your computer? the sliders moved?
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@whale-av I guarantee were pretty close to finishing, the mistake must be pretty small
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@Ale-H.H. I see........ a quick google finds that route does not have a (dynamic) right inlet in extended osx 0.42.5 but it does in 0.43.......... looking for a solution...
Here it is......... definitely2.zip
The bodge is a bit slow........ it works and if the data is not changing too fast it will be ok.
Maybe time for an upgrade to 0.43?...... and then you can go back to any of the previous zips.What a bitch?!
Yes, the part of the patch not working for you (until) now...... has always worked for me.....
Time for bed..... I am getting over a flu as well...... Please work!
David. -
@Ale-H.H. Better, and faster solution........ definitely3.zip
Too tired and unwell......
Gone to bed.......
David. -
hahahahah!
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@whale-av IT WORKED! i downloaded the next version but on that it said that a lot of things couldnt be created, so i came back and tried definitely3 and it worked!!!!!! you´re awesome david!