I'm using Granular Synthesis in an audio patch, Currently the patch isn't working but i know if i tweak it a bit it will. (if anyone has used this technique, please respond! Its basically just a combination of using tabread4~ and samphold~)
So its mainly not working cos you have to know the number of samples in the audio file and i don't know how i calculate that. My file is 4 mins 38.32 secs long., 16 bit, stereo, 44100Hz (wav)
Anyone know how to do this? also if anyone has a successfully working patch, please share!