• RT-Chris

    Wow, thank you! I'll have to study these, but this is a great help, thanks!

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  • RT-Chris

    Brilliant, thank you, I always learn so much from your examples! :raised_hands:

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  • RT-Chris

    @ingox Thanks, yeah I tried that for a bit, and found having to save several lines at a time a bit clumsy to keep track of when that overall process happens several times also, the lines all add up quickly! So just wondered if there was a way to contain all the floats in a single line to try and keep things as neat / simple as possible :wink:
    I guess I was thinking maybe there was some way of sorting lists when an element indicates the beginning of a different nested list to direct that somewhere. But I guess that might end up using non-vanilla objects, and I think the prepend solution is probably the simplest for the moment.

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  • RT-Chris

    Thank you! I still struggle to simplify the logic of lists sometimes, but that looks right, Much appreciated :raised_hands:

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  • RT-Chris

    Wondering if there's some way to split and route segments of a list using [text] object. I'm saving a line of floats from several sources into a [text] object, and would like to be able to route the floats back to each source when recalled via [text-get]. Route seems to send the entire message, but I want to try and split the list whenever there is a marker (maybe prepending with a symbol or something). I've got a kind of hack working using some [list-splits], but that only works as I know the length of the lists for now, but if I need to patch anything more dynamic I wondered if anyone knows of an object or vaguely elegant way to do this?

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  • RT-Chris

    Markov Chains sound decent, looking forward to the patch!

    posted in output~ read more
  • RT-Chris

    Thanks Mike, really great tutorial, very clear and easy to follow. Never knew about lop~ to help with clicking on line~ ramps starting at 1! I had been making elaborate asdr's trying very short attacks, but it was just never quite sharp enough for percussive hits... also seeding random - never had a clue what that really was...

    Hope there's more in the future!

    posted in tutorials read more
  • RT-Chris

    Just released some tracks that process some Ace of Base songs using Bonk and Fiddle https://ruintheory.bandcamp.com/album/the-sign

    posted in output~ read more
  • RT-Chris

    @ingox Yes! Took me a little while and some confusing cross talk but I realised after some debugging that in each abstraction I needed to prepend with an additional selector, and figured Symbols were better for debugging purposes too.

    And you're there ahead of me on the text too - I was going to mention the input accumulates rather than overwrites (which although maybe unintentional acts as a kind of save history), but did wonder if that was going to cause some erratic behaviour sending multiple sets of information. Thanks very much (again!) for your update, I would have been a while tying to figure out how to fix that :)

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  • RT-Chris

    @ingox Thanks, these are really really great! Bit busy over the weekend, but trying to unpack this now. Think I misunderstood the "save in main dir" file as a centralised form, so apologies for that. The second most recent file "save.zip" that actually does this is really great, thank you. It's very clear and so much easier to implement than what I was trying to make work.

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