• pure data troubles

    @ddw_music
    Yeah, needs a bit more to work properly though
    Screenshot 2020-12-02 at 13.25.45.png

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  • pure data troubles

    Thanks all.
    Some interesting stuff to play with.
    I have a question about [notein]. It seems to me that it shouldn't really work with pack, because in a MIDI message, the note value would come first then the velocity, thus the velocity would reach the cold inlet after the note and not trigger the pack to output.
    Yet it does work without requiring any delay to the note value.
    Does that mean [notein] deliberately sends the velocity message out slightly ahead? Effectively reversing the MIDI order to make PD function better?
    See what i mean?

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  • pure data troubles

    perfect. Thanks David. Of course, i was trying to deal with $2. Much easier to make it $1 and manage it.
    Cheers

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  • pure data troubles

    I'm just getting back into PD having not used it for a while, i swear i used to do this, but if i did, i can't remember how anymore.

    I want to separate note on and note off packed lists, so note on (2 string) lists go one way and note off (2 string lists with 2nd value 0) go the other.

    Thanks for any help

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  • pure data troubles

    @pure-data-troubles I get the error message - no matching architecture in universal wrapper. What does this mean?

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  • pure data troubles

    I think i've set the paths correctly, but HID objects still aren't working in Vanilla. They work in extended but then other things don't so i end up using two versions of PD for different applications.
    I'm not very experienced with adding pd externals, so it's possible i've done something stupid.

    Thanks in advance

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  • pure data troubles

    @LarsXI Yes!! Works a treat. Thanks Lars

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  • pure data troubles

    Great!
    That actually works really well. The problem is that i didn't explain in full enough. I was trying to just fix things one step at a time, but ultimately, I want 2 bng's one will increase .1 and one will decrease .1
    The solution you've provided works great, but because it bangs the float, I can't add another -.1 object or the bang will just hit both resulting in no change. I tried making two of your solution in series, but then of course it only works one way.
    Any thoughts?

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  • pure data troubles

    Hi.
    I'm trying to do something quite simple and i'm sure there's a really obvious solution, but i'm stuck on it.
    I have a float, and i want to make a button which will add +0.1 to that value when pressed.
    So for example, the float reads 3, I press the bang and it reads 3.1, i press again and it read 3.2 etc.

    Thanks in advance :-)

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