• pholypp

    thanks to both of you, i will look into nice as well since i am on linux. as a note to myself and anybody who might read this: as i mentioned i have some vstplugin~ in there, like trackspacer which consumes a lot of CPU. i just read the vstplugin~ help file and you have optional flags to run the plugins in individual subprocesses. i will try these and it should solve my issues for now. thank you all for the great info. i learned a lot by not reading the manual first

    posted in technical issues read more
  • pholypp

    @whale-av I disagree, you should absolutely comment without seeing my patch. maybe i shouldn't ask these questions without posting my patch. but my patch is confusing with many layers and self-made modules, some of them dating years back. back to when i started with pd and thought it is not so important to keep everything clean and tidy. i am already on the slow side regarding latency. thank you for the help. i am curious, how did you find the problems with adobe updater? sounds like you have a plan when it comes to debugging?
    it's a different topic but since you mentioned sound cards: have you experienced less drop-outs with a much better quality soundcard? in my mind this shouldn't be an issue with only virtual inputs and a modern interface, but i have no clue about that.

    posted in technical issues read more
  • pholypp

    hey thank you so much for your insight. it is a tricky question indeed. the more i learn about computers the more i am loosing my mind. with each evolutional step in a patch i amount more variables on my path to failure. i hadn't considered that there even could be different ways of measuring CPU load. so thank you, that gives me some hope. do you know about any other way of multi-tasking the DSP thread? other than pd~ subprocesses? i am using vst and ladspa plugins in my patch. some, like the trackspacer plugin, are very expensive in terms of CPU. I am starting to find other options like florah lite. but still, do you know a way of encapsulating/delegating specific operations of a patch to individual tasks other than pd~? it seems (i have no proof at all) pd doesn't make good use of multiple cores.

    posted in technical issues read more
  • pholypp

    hi,

    i have a huge patch and noticed a big difference in cpu load shown by the load meter of the purr data window and the load shown by my system monitor. the system monitor shows around 4 % and four subprocesses (that are part of my patch with four pd~) at 4% each.
    if i check the included load meter of purr datas main process i get up to 50 % though. i do get audio dropouts when i run it. everything should check out.
    do NOT visible gui elements that are parts of subpatches have an effect on load even when you can't see them? is there a limit to what the program can handle regardless of the cpu? what could be the reason for the difference in numbers?

    posted in technical issues read more

Internal error.

Oops! Looks like something went wrong!