• macrogmittrei

    I agree with you. One of the most common problems is having too much. Less is more.
    It's easy to say, not so easy to put into practice.

    posted in Off topic read more
  • macrogmittrei

    Ok, I just realized how old the post is. But anyway...

    Hello and excuse me if I repeat something that has already been said.
    Think of pd as an instrument, it does not depend only on its complexity to offer good results. It always seems that something more complex is needed to obtain better results, but it is not true. Even a crystal glass can be a musical instrument.
    Forget about the screen and concentrate only on the sound.
    Try building a very simple instrument and assign everything to external controllers. If you play a violin, for example, you have access to all its parts, the same thing. Musicians don't look at their instruments while playing.
    Practice all you can and don't record it, it's easier to be yourself when you know there are no records. You'll have time to do it later.
    Everything influences, the place where you work, the light, people, etc... It helps, but it's really a mental thing.
    And most importantly for me, do it like nobody's ever gonna hear it.
    Good luck Liam.

    posted in Off topic read more
  • macrogmittrei

    Check the CPU load. Maybe (and I'm not sure) you can make it work with a RPi 3, but not with any previous ones.

    posted in technical issues read more
  • macrogmittrei

    Well, thank you all so much for taking the time to help me.
    The patches fit what I'm looking for testing, so perfect.

    Regards!

    posted in technical issues read more
  • macrogmittrei

    Hi youaresound thanks a lot for your reply and sorry it took me so long to answer.
    I'm working with Pd 0.48.1 vanilla, the other changes were simple externals through deken.
    I have tried better your colibrí patch, it's very good and useful. Thank you for sharing.
    I want to click on a gop slider and move it, but I don't need it either, more out of curiosity, so I'll be trying things out or looking for alternatives.

    posted in technical issues read more
  • macrogmittrei

    Some years ago I made a patch for something similar.
    It's not very well done, but it works. You can adapt it to your needs.
    It works with [shell] and xdotool, like mentioned above.

    https://forum.pdpatchrepo.info/topic/9021/mousestate_hid

    posted in technical issues read more
  • macrogmittrei

    Ah, please youaresound, testing your patch, I've solved everything but this:

    you
    ... couldn't create
    ... you might be able to track this down from the Find menu.
    me
    ... couldn't create

    Any idea?

    Thanks.

    posted in technical issues read more
  • macrogmittrei

    Thank you both for your suggestions. I will try them this afternoon.

    I usually use [shell] with xdotool to move the pointer to the position I indicated, but I was curious if there would be something new and ready to download through deken.
    TuioMouse seems to be a better solution than [shell]+xdotool.

    I also tried to send mouse messages with Pd-msg, for example [mouse 100 100 0 0 0(, but they didn't worked on the GOP.
    Although they did work outside the GOP area. I don't know if I'm explaining it clearly, I sure don't.

    Well, thanks again!

    posted in technical issues read more
  • macrogmittrei

    Do you have the crackling with all patches, even with the simplest and least cpu consuming?

    posted in technical issues read more
  • macrogmittrei

    Hi, please.

    1- Which are actually the best objects to take advantage of the mouse in vanilla? I have used [MouseState], [hid], [receivecanvas] or even Pd-msg messages.

    2- Are there any that allow you to move the mouse cursor?

    Thanks!

    posted in technical issues read more

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