@whale-av Heyy, could you confirm that you indeed loaded a picture when testing this out?
since then I tested this on a macbook pro I7(like the one you used) and on my new Alienware R5 with a GTX 1070 and little improvement..
However, when no image is loaded, smooth as silk as you said..
I have noticed a huge improvement in visual perfomance since the acquistion, except for this.....
a year later and still working on this project..
In retrospect, changing the resolution to my screen size created a really nice effect, however, it is NOT the same horizontal blur that occurs in the 500 by 500 standard square in the example....
They are more copies of the teapot on the depth plane..
Can you or anyone confirm that you can get the motionblur example working in fullscreen mode?
It's a bit misleading that the description included is fullscreen motionblur
I'm now working with 1920 x 1080, changing to this resolution(in snap2tex) doesn´t help at all in the included example. I'm also now using a GTX 1070 so definitely not the problem.
Hi all! Hope this finds whomever reads this in good spirits..
if you click the respective .05 and .01 messages(at different times, not at once) at the top of this patch, the corresponding sliders should move at the same speed, however, instance 2 seems to be ignoring [* 200000] and jumps directly to the target number.
Moreover, the subtraction object is outputting the value from [r nNumber] as 0, whereas in instance 1, the operation is performed correctly.
It is quite confusing as both instances are carbon copies of the other, I have only changed the respective send and receives
grateful for all and any help. thanks!!
ps... I should add that the purpose of the [* 200000] is to slow down the movement of the slider, this functions perfectly in instance 1
@whale-av OKKKK, so you made me think..
Even though the MIDI section of TOUCHOSC was updating the IP automatically. The OSC section, which, as per your info, I have realised is what matters, was NOT updating...manually configuring it does the trick.
@whale-av thanks as usual for your swift response...
Ok, let´s begin...
Firewall is totally disabled....while allowing pd just for good measure.
bonjour is installed
I´m using this test simple-receive.pd on port 8000
I have set the midi device to Touch OSC
And the ip address is fine as Touch OSC is detecting it automatically.
It works perfectly with Renoise.
There must be some small detail I´m missing.
Happy New Year All!
Ok, so last year I was able to use my android tablet to communicate with PD on my windows 8 laptop using touchosc..
I took a 5 month haitus and upon my return it doesn´t work anymore!! Ha ha, I have absolutely no clue why.
Previously I was connecting via hotspot from my android tablet, using wi-fi also worked.
Now neither method works.... touchosc does not even detect my laptop anymore
I also have a new laptop running windows 10, same problem, however, using wi-fi works between Renoise on the laptop and my tablet. TouchOsc only detects my laptop using wi-fi.
The major changes I think of on the old laptop are: bssdk.dll went missing.....(bluetooth related) and there was a trojan which supposedly has been removed. I have had zero functionality problems with the exception of this touchosc issue.
tablet: asuszenpad 10
laptop 1: asus f550l Windows 8 32 bit
laptop 2: alienware 15 r3 Windows 10 64 bit
firewall disabled on laptop 2, set to allow for pure data and renoise on laptop 1
To be clear, I am most interested in getting it to work on laptop 2.
I must be missing something simple....any and all help appreciated:)
EDITS: because I can´t spell.......more edits: adding important info