• liamorourke

    okay... so i can define whether im sending integer or float from within the patch. that's good. You've been VERY helpful again David I really appreciate all this. take care

    posted in technical issues read more
  • liamorourke

    @whale-av so does siii stand for symbol integer integer integer
    where the symbol is the address... and then the three ints are the values?
    eg. /flash 0 0 1

    posted in technical issues read more
  • liamorourke

    should i remove the pdwrapper from the patch before uploading to android? Would it cause any conflictions? or extra CPU usage?

    posted in technical issues read more
  • liamorourke

    ah.. actually it was because the file is named Pdwrapper.pd but the object was called [pdwrapper] without a capital P. Just changed it on the object and it works.
    Thanks again

    posted in technical issues read more
  • liamorourke

    ahhh right... I will try unzipping it now. thanks

    posted in technical issues read more
  • liamorourke

    okay... that seems to be working now David... However I had to open the pdwrapper seperately as pd didn't recognize the one you placed inside [grid]. but that's fine... it doesn't really make any difference... the main thing is it works.

    Would you like me to report back as to whether this pdwrapper works with the rest of the MMP GUI objects?

    Thank you very much for all your help

    posted in technical issues read more
  • liamorourke

    I'm still not getting any messages through with the files in that last link you provided. Also my version of pd (vanilla) doesnt recognize the [pdwrapper] object that you've put in there. So i tried opening it seperately but still nothing.

    posted in technical issues read more
  • liamorourke

    that's okay... it's looking for chopsaw-newer.pd as the pd patch file to link to. I think that was the name when i originally posted it. but then somewhere along the lines I changed it to the same name as the mmp file to make things simpler.

    You can change which pd file mmp looks for in the editor on your laptop/ computer. it's under the 'doc' tab at the top-ish left... in the option: 'main Pd file' browse for the patch you have edited and select that. Then obviously you need to upload both the mmp file and the selected pd patch to you android device.

    But i dont think the issue is about it running on android. it's about whats happening when pd is open with mobmuplat editor on pc/ mac.

    posted in technical issues read more
  • liamorourke

    okay... this seems interesting. I didn't get any signals through to MMP with that last patch. so just to check that I had everything opened properly I decided to edit the patch so that it was the same as it was before with just
    [list prepend /flash] to see if I get the messages through to MMP back.

    and every time I connected [list prepend /flash] to [send toGUI] pure data crashes... as in it instantly closes. I tried it 3 times and it did the same thing (crashed) at the exact moment the two objects.

    Thanks

    posted in technical issues read more
  • liamorourke

    okay with the patch left exactly as you've sent it I'm getting: -

    oscformat: no method for 'sliii'
    in the pd console

    and I'm only getting the button 'off' messages: -

    [in] /flash 15 0 0
    [out] /flash 15 0 0

    etc. in the mmp console.

    thanks

    posted in technical issues read more

Internal error.

Oops! Looks like something went wrong!