• lead

    Simplest overdrive/distortion/fuzz type effect is multiplying a signal and then clipping it.

    adc~
    |/
    [*~ 5]
    |
    [clip~ -0.2 0.2]
    |
    dac~

    posted in patch~ read more
  • lead

    @formuls This is great man - thanks a lot for sharing.

    posted in output~ read more
  • lead

    @whale-av @alexandros Awesome, cheers guys.

    Not what I need but out of interest, any way to do it with messages in vanilla?

    posted in technical issues read more
  • lead

    Is this possible?
    Had a quick search of the forum, but couldn't find anything. Cheeeeeeeeers

    posted in technical issues read more
  • lead

    Bit more information?
    What do you imagine it doing?
    Is it to manipulate the sound of the live instruments or audio files?
    What's the line up?

    posted in patch~ read more
  • lead

    @LiamG Those list-abs abstractions almost do, but not quite, hence me asking. Sure they could with a couple of tweaks, but like I said in original post - got stuck on it!

    posted in technical issues read more
  • lead

    @weightless @whale-av Thank you both so much, great solutions.

    posted in technical issues read more
  • lead

    Working with lists and the fantastic list-abs, but got stuck on what seem like a couple of simple problems.

    1. How to find the lowest value in a list of unknown length, that isn't a 0 or 1.

    2. In a list of unknown length, exchange the values for others based on a key e.g. when element=32 change element to 444 and so on.
      I'm guessing the way to do it would be to have a very long [unpack] running into a bank of [sel] objects that trigger corresponding messages.
      Then a very long [pack], then split the list to the input length?
      Haven't tried to implement it yet, maybe there's a more efficient way?

    posted in technical issues read more
  • lead

    Mumble.pd
    Gremlins3.pd

    Found these old patches and they made me laugh, so thought I'd share them.

    Could be useful for people interested in formant synthesis/imitating speech I suppose.

    posted in patch~ read more

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