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Johann
Hi there,
I've made a polyphonic step sequencer in pd with an akai fire controler as hardware interface. Here's a demonstration video on how it works:
I'm pretty happy with the result so far, though there's always room for improvement. Let me know what you think and you can download the patch here to have a go with it yourself:
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Johann
Ah, nice!
This is my solution. Also seems to work. Or would you advice against using the clone objekt? Feels a bit overkill to have this patch 128 times in the patch... -
Johann
Ah, ok. It's getting a bit clearer. I also started working on a strategie, where everything is happening for each notevalue individually as a patch inside a clone-object with 128 clones... not sure if thats a smart way. will post the result
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Johann
Thanks, but I don't get how this could help preventing stuck notes when changing the transposition value while a key is pressed. It looks like a static map to me, or am I wrong?
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Johann
@ClaudiusMaximus said:
I thought of a method that should work:
Create a
oh no, this post seems to be missing a piece . I'm facing exactly this kind of situation. Anyone knows how to prevent the notes from getting stuck? best just using vanilla objects?
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Johann
Thanks so much for this instructions! I had no idea how to achieve it, but I just followed it through and it really is working like a charm! Hope this topic is at all still interessiting for anybody. Well, here's my result (Ialso incorporated velocity):
Now I'm scratching my head over, how to achieve the up/down mode of the arpeggiator. Any Tipps on that? Do I need another array for the notes, so that they are read from the nore array, that's already there, sortet and written into a new array? No, seems not very elegant to me...