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jofice
@whale-av Sorry quick question, how would I go about making it stop when it hits zero or anything below zero? I'm adding decimals now and if it goes from 1.5 to -0.5 it carries on. I tried saying [select <=0] but it didn't seem to work.
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jofice
@whale-av Thanks so much, makes sense now! I was looking in the wrong place to fix it.
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jofice
Hi guys, I'm looking to have a timer in a game that a second is added every time a point is scored. Just having a bit of trouble adding the second unfortunately. Does anybody have any ideas?
I also realize I'm probably doing this in a very inefficient way.
counter.pd