• JBONES1000

    The feedback algorithm posted acreil is great when the filter is changed from the fexpr~ to maelstrom's
    [rzero~ -1]
    |
    [*~ .5]

    but what i've found as regards to sound quality is a [ lop~ 1000 ] works great too. I've spent alot of time with dsp but filters have always baffled me. so im not really sure whats going on there in theory, but i like the sound of the lop~ !!. anyway if you find this thread give the feedback with phase modulation a try it makes some amazing sounds.

    posted in technical issues read more
  • JBONES1000

    @whale-av this is cool!
    My problem though was wanting the path to save so when I re-open the patch all the samples are loaded in still, without having to put them in a folder that the patch references.
    Also im not a hundred percent on this but I've noticed in the past if the gui isn't running storing things in message boxes doesn't work?

    posted in technical issues read more
  • JBONES1000

    Okay here's a solution. very helpful tool for sampling in pure data.

    So the issue was the filepath when saved as text changed and the spaces would not be included. so to get around this I converted the file path to numbers with "list fromsymbol" than save it. when its recalled than change it back with "list tosymbol"

    So this patch will save the last sample you loaded anywhere on your computer.

    save-filepath-even-with-spaces.pd

    posted in technical issues read more
  • JBONES1000

    If your worried about cpu usage look at the switch~ object's help file. it's a lot of work but you can create an extremely cpu intensive patch and record it in blocks. also sinesum can be very fast if you create a numbered loop with until (until 300) and simply prepend it with nameofarray sinesum samplesize... however this is making a wavetable so you lose all the dynamics of the partials. also when i first read your post I assumed you would be recording each partial one at a time than mixing them together, which could actually be interesting.

    posted in technical issues read more
  • JBONES1000

    @jtfb4 how did you solve this issue? or do you have a link to where this is discussed further?

    posted in technical issues read more
  • JBONES1000

    @EEight could you direct me to a resource that can help me compile/install this. i tried your method and miller's method in the install.txt and nothing works, i think i'm missing probably a really simple step.

    posted in I/O hardware diyread more

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