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				posted in technical issues • read more gn
				
				posted in technical issues • read moreWoops, I think that link just goes to the Sound on Sound site. Here is the link to the actual series of articles: https://www.soundonsound.com/series/synth-secrets-sound-sound 
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		 gn
				
				posted in technical issues • read more gn
				
				posted in technical issues • read moreIf you are going down the synthesis route. This series of articles will likely give you a lot of ideas to experiment with: https://www.soundonsound.com/series/synth-secrets. I can't remember how I originally heard about it, but I think it is pretty popular. 
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				posted in patch~ • read more gn
				
				posted in patch~ • read more@manuels I made this patch to try to work with wavesets on a recorded sound. It find zero crossings and store their locations in an array. It doesn't quite sound to me like what I heard in Tongues of Fire, but maybe a step in that direction: 
 waveset-experiments.pdI read that Wishart used CDP to work with wavesets. Have you used it before? 
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				posted in patch~ • read more gn
				
				posted in patch~ • read moreI am glad you posted. I had never heard of wavesets or Trevor Wishart before. I looked at his site a little and it said he had used waveset distortion in a few compositions (This is a link to one https://icrdistribution.bandcamp.com/track/tongues-of-fire), but I don't know if he used the same technique you did here. I will definitely be looking into wavesets and Wishart more. I made a patch using a similar idea about a month ago: GeneralizedPWM.pd I was thinking of it as applying the analogous process of pulse width modulation to a sine wave. 
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				posted in patch~ • read more gn
				
				posted in patch~ • read moreI have been spending 15 minutes to an hour each night making a patch. Here is one I made on Halloween. By the way, is it more appropriate to post something like this in patch~ or output~? <iframe width="560" height="315" src="https://www.youtube.com/embed/drcgs9ER4Ms" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
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				posted in technical issues • read more gn
				
				posted in technical issues • read moreWhen you use the bipolar wave form you are modulating twice as fast as when you use the unipolar wave. sin(x) starts at zero and crosses 0 halfway through its period, but the unipolar (sin(x)+1)/2 only reaches zero once during its period. When you use the bipolar wave you are probably hearing both the frequency of the carrier and twice that frequency. 
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				posted in output~ • read more gn
				
				posted in output~ • read moreHere is a patch I made about a year ago that generates drones: generativeDrone.pd I would love hear from anyone working on anything similar to this! 
 generative_drone_100620.mp3
