• gmoon

    @cuinjune Thanks - bookmarked!

    (Ofelia is really pretty amazing, btw.)

    posted in technical issues read more
  • gmoon

    @alexandros
    If I recall, that install failed until I placed all the OpenFrameWorks source in the ~/OF/ directory. I.e., it wouldn't compile correctly in a subdirectory, only the base of my home dir. That wasn't clear to me from the install docs. And Ofelia source into the ~/OF/addons/ dir.

    Deken fails w/Ofelia in my Ubuntu install due to (I believe -- I don't want to try again and overwrite the existing version) a checksum error. Deken does find the external, they just won't install.

    posted in technical issues read more
  • gmoon

    You can compile the latest source version, and run Pd locally, in your home dir. Note that it doesn't come without some issues, mostly with paths and externals. But vanilla usually works fine.

    I'm also (generally) using the 0.50.2 in Ubuntu 20.04.1 repositories, but that's due to the lengthy process of compiling Ofelia to work with that version (yeah, "breaking something" in Linux is a thing). Deken didn't work for that external.

    posted in technical issues read more
  • gmoon

    @Pierre-Guillot
    Oops, sorry, when I saw "enhancement" and "removed from to do in 1.0.7" I thought it was done. My bad.

    posted in news read more
  • gmoon

    @Pierre-Guillot Thanks Pierre -- all my plugins build and work well with this beta release. Glad you kept the JUCE dialogs for openpanel and savepanel.

    Is there any documentation for the new image properties capabilities mentioned in issue #122 (size, anchor, level, etc)?

    posted in news read more
  • gmoon

    What you're describing (a fixed order of FX) should be easy to do with a crossfade.

    Somewhat more complicated if you wish to change the order...

    posted in technical issues read more
  • gmoon

    Reading this with great interest!

    @nau said:

    My two cents... Katja Vetter's expochirp

    Thanks for Katia's expochirp link. I've used both Aliki and jack-ir (x42/R. Gareus), so more options == better.

    Making impulse responses as F/X is (IMHO) as much art as science...in a non-technical, non-rigorous context, of course.

    posted in technical issues read more
  • gmoon

    A couple incremental updates to this project (Pd code not functionally changed, so the above non-plugin version OK):

    • The sample rate wasn't being correctly recognized in the plugins, due to differences in Pd and Camomile conventions (see the pic to compare). The Pd version always worked correctly, but the Camomile plugin didn't set the lowpass filter values correctly. Tested at 96000 and 192000 sps.

    (Pd code left, Camomile right)
    samplerate.png

    This makes some sense -- for a plugin, when does loadbang actually happen?

    • Fixed some annoying xruns on an older machine's Debian install of the plugins, which occurred following a preset file load. Probably resulted from weird values being passed to JACK ports, due to the "rolling" parameter order updating. Fix is to mute the output during update.

    Still @:
    https://github.com/GModal/AUCOP/tree/master/AUCOP-guitarToy16x

    Thx!!
    D

    Possible future updates (???): make oversample rate changeable...having adjustable aliasing w/greater harmonic distortion can be good...

    Fix the lowpass filter values to reflect actual frequencies. :-)

    posted in patch~ read more
  • gmoon

    What OS are you using? Linux installs generally use "ondemand" or some other CPU governance setting by default.

    It has a HUGE impact on DSP load...

    posted in technical issues read more
  • gmoon

    Again, should have included the non-plugin Pd version for evaluation:

    guitar_toy16X_V0.71a_release.zip

    There's a folder in the archive (.AUCOP) that holds extra presets. On a Linux system it should be in the user's home path (I've never tested that on other systems). It's not absolutely necessary, and the "Load Presets" file dialog should just open in the default Pd dir, if it's not found.

    Edit: Oops, I kinda already did that above. This is different only in changes to the extra preset file...

    posted in patch~ read more

Internal error.

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