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dreamer
Yes.
For instance this monosynth patch that loads two separate waveforms and cross-fades between them:
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dreamer
@mbbaker No, a larger block size will allow the CPU more time to process the audio.
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dreamer
You will have to create the same behavior using what is available indeed. Also checkout compatible abstractions like https://github.com/Wasted-Audio/heavylib (included in plugdata)
In the strictest sense you can use a "list", but not the
[list]
object.
A list is simply a message that contains multiple values, like[1 2 3 4(
Similarly you can use a table/graphical array (canvas object), but not the
[array]
object. -
dreamer
vst1 does not exist, do you mean vst2 or vst3?
To host lv2 plugins there is https://github.com/jnonis/pd-lv2
For hosting vst2/3 plugins there is https://github.com/Spacechild1/vstpluginAnd no it is not possible to run desktop audio plugins hosted inside a pd patch on the Daisy.
Please see https://wasted-audio.github.io/hvcc/docs/09.supported_vanilla_objects.html for supported objects in the Heavy Compiler. -
dreamer
@timothyschoen relevant ticket: https://github.com/juce-framework/JUCE/issues/333
The issue is no longer specific to Linux, as JUCE now also supports Jack Audio on macOS and Windows (and with the relatively simple patch I published last year it can be easily ported to older versions of JUCE).
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dreamer
Which camera is it? (there seems to be more than one for Raspi)
Make sure you have the v4l2 drivers for it, otherwise it won't be recognized.
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dreamer
In what way is this library "designed specifically for Windows 64-bit systems" ?
Also I recommend against committing zip files (and other release binaries) into your repository as it will blow up the repository size when you do updates.
Does Codeberg not support release artifacts?