• casper

    @ingox said:

    expr if($f1 > 50 && $f1 < 60, 1, 0)

    Thank you it works ! :)

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  • casper

    Hi guys,

    why when I create [expr if($f1 < 50 && $f1 > 60, 0, 1)]

    do I NOT get a zero for numbers up to 50 a 1 between 50 - 60 and a zero for sixty onwards. what am I doing wrong in [expr] ? a silly mistake I've made I imagine

    cheers

    Casper

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  • casper

    Hi,

    Can anyone please explain how (or give an example of how) these preset saving objects [preset_node] & [preset_hub] work in Pd-l2ork? The help file is like rocket science to me. Am i right in thinking that these objects to the same kind of job as the [sssad] system by Frank Barknecht?

    Thanks

    Casper :)

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  • casper

    I want to press my computer keyboard keys "1" and "2" and pack these key presses into a short list using [pack f f], as in example below.

    list.png

    I also want the list to change in real time so when only "1" is pressed the list reads 1 0 and when only "2" is pressed the list reads 0 2. This patch does this using ]bondo 2] but when I press both computer keys together my list doesn't output "1 2" in the console. Instead it displays a very quick:
    1 0
    0 2
    What am I missed to change the output to 1 2 in a list when both keys are pressed together? Patch included :)

    list problem.pd

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  • casper

    When running dmesg from the terminal to print out the kernal buffer it reads

    .271124] usb 7-1: new low-speed USB device number 3 using uhci_hcd
    [21052.428183] usb 7-1: New USB device found, idVendor=0079, idProduct=0011
    [21052.428191] usb 7-1: New USB device strings: Mfr=0, Product=2, SerialNumber=0
    [21052.428196] usb 7-1: Product: USB Gamepad
    [21052.454234] input: USB Gamepad as /devices/pci0000:00/0000:00:1d.1/usb7/7-1/7-1:1.0/0003:0079:0011.0006/input/input23
    [21052.505271] dragonrise 0003:0079:0011.0006: input,hidraw1: USB HID v1.10 Joystick [USB Gamepad ] on usb-0000:00:1d.1-1/input0
    [21057.059115] usb 6-1: new low-speed USB device number 5 using uhci_hcd
    [21057.216253] usb 6-1: New USB device found,****** idVendor=0079, idProduct=0011******
    [21057.216260] usb 6-1: New USB device strings: Mfr=0, Product=2, SerialNumber=0
    [21057.216265] usb 6-1: Product: USB Gamepad
    [21057.242315] input: USB Gamepad as /devices/pci0000:00/0000:00:1d.0/usb6/6-1/6-1:1.0/0003:0079:0011.0007/input/input24
    [21057.242781] dragonrise 0003:0079:0011.0007: input,hidraw2: USB HID v1.10 Joystick [USB Gamepad ] on usb-0000:00:1d.0-1/input0

    So both devices contain the same idVendor=0079, idProduct=0011 tags that [hid] can find. Is there a way to differentiate between to two devices by another serial number so I can create seperate mappings for them in Pd?

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  • casper

    Hi All,

    I've got two Identical Dance Mats that use a different symbol for the 'left' button. On one dance mat [HID] classes the left control as key_btn 2 and on the other dance mat the left control is classes as key_btn 0. I want both the left hand controls to be the same key_btn message number.

    Is there any way to do this? I've looked up each device ProductID and VendorID hex codes in [HID] but both come up identical (hence the same manufacturer dance mat).

    So does each dance or /HID device have a kind of MAC address that is unique that that device that I can access, so Pd knows which exact device is plugged into it so I can 're-map' the left control to a constant message tag?

    I'm on Ubuntu 16.94

    Any help would b great

    Thanks
    Casper :)

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  • casper

    from this ppa link ppa:dr-graef/pd-l2ork.xenial

    Ubuntu version info
    Distributor ID: Ubuntu
    Description: Ubuntu 16.04.2 LTS
    Release: 16.04
    Codename: xenial

    Thanks :)

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  • casper

    Hi All,

    My Pd-l2ork version 20170108 doesn't save search path for patches. So when I quit Pd-l2ork and re-open it, I have to re-set the path I need for some of my abstraction folders every time I load PD. Is there a fix for this issue?

    Thanks Casper :)

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  • casper

    @whale-av no problems at all.

    I may have found a solution I found an object called {sendcanvas] which allows you to send up multiple levels of canvas as required. For my work my level happens to be 3. This has saved me naming my parent canvas every time with [namecanvas] now . So it's a global workaround. I'm sure you may come up with something better but here's my patch anyway :)

    Screenshot_2017-10-26_09-39-55.png

    posted in technical issues read more

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