• audioripple

    Hi there

    I download the pix_opencv and installed it as the readme txt in the package.
    But I can use the abstraction from the opencv. I know I need to make the setting of startup and path. When I load the path, I can't choose the folder. Because the extra folder is inside of the pd application.

    I also use the plist editor to add new path in org.puredata.pd.plist, it doesn't work.
    Hope someone to give me advice and help me.

    I use osx 10.4.11, pd o.41.4

    the error info:
    /Applications/Audio/PureData/Pd-extended.app/Contents/Resources/extra/pix_opencv_bgsubstract.pd_darwin: dlopen(/Applications/Audio/PureData/Pd-extended.app/Contents/Resources/extra/pix_opencv_bgsubstract.pd_darwin, 10): Symbol not found: _kCGColorSpaceGenericRGBLinear
    Referenced from: /Library/Frameworks/OpenCV.framework/Versions/A/OpenCV
    Expected in: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/ApplicationServices

    pix_opencv_bgsubstract
    ... couldn't create

    thanks!

    posted in technical issues • read more
  • audioripple

    I use Pd 0.40.3 extended and reaktor 5 on osx 10.4

    I read the manual of reaktor that it only support osc between tow or more reaktor. But I also read someone sent the osc between Pd and reaktor. I tired, but reaktor osc monitor display nothing, I don't if it has worked.

    anyone's suggestion?

    Thanks!

    posted in technical issues • read more
  • audioripple

    Hi everyone

    when i use ripple pitch from gem, the display window is square. it's a problem when i will video file, because the the video dispaly shape is 4:3 or 16:9.
    how to change it?

    Thanks

    posted in pixel# • read more
  • audioripple

    I use mac and I know I can use jack.
    any another way else?

    Thanks.

    posted in technical issues • read more
  • audioripple

    I rebuilt a rotate object for you, it works.
    and don't forget set the threshold values to the pix_movement right input.

    posted in technical issues • read more
  • audioripple

    try [pix_delay], read it's help patch. You can get everything you need.

    posted in technical issues • read more
  • audioripple

    It's cool.
    I also meet the same problem as you.
    You work show us that we can build any effect from a very basic object in PD. It depend on your knowledge about CG. To me, GLSL is confusing, I have no enough background about it. The GLSL examples is too simple.
    I hope pd will be more easy to use and flexible in visual field. At the same time, we need learn more.
    Indeed, I learned from your patch. Thanks!

    posted in pixel# • read more
  • audioripple

    if the you only have one live video, you can use [separator] object to feed the stream to different effect, and then use [multiplex] to decide which effect texture to rectangle.
    use the help of the object to find more details.

    posted in technical issues • read more
  • audioripple

    what's audio interface do you use with your computer?
    Have you choose it in pd's audio setting? Maybe you use the inner audio hardware now.

    posted in technical issues • read more
  • audioripple

    you have to play the video and sound form the video separately in Gem.
    But you can use [pdp_qt~] from pdp.

    posted in technical issues • read more

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