I work with the following patch and would like to ask you if you have a tip for me how I can manage it to use adc~ for manipulate the size of my cube. The sound is made of single notes, so the db rate is between zero and 60. My idea is, to use this incoming signal to change the size of my cube from 1 to 3. either 1 or 2 or 3. Every time, the sound comes, I'd like to change the size of the cube.
I tried it with a 'bang' to a 'counter 1 3', but it did't work.
Does this make any sense? And does anybody have any suggestions?
Tip for adc~ orientated manipulation on gem
Ou yeah! It works almost like I wanted