Hello guys,
my first post on this forum.
I am making a patch that is reading from a table with a [metro] set to 1 ms.
The problem is that it efficiently freezes the GUI and user's input until the [metro] is stopped by a condition.
At first I thought I have reached the limit of PD clock and my CPU but I then stumbled upon another patch that also used such a fast [metro] and read from a table and the GUI and user's input was fine - the performance of the patch was normal.
The patch I have is a very simple one. Nothing fancy so I expected the performance to be usable.