I have a patch which creates a dynamically sized "pattern" of N slots, and dynamically creates N inputs. This all works well. The patch generates the necessary tabwrite objects with the necessary integer offset to write an inlet to the proper table position.
Gives you a pattern with 5 slots, 6 inlets (1st is the trigger!)
Anyway, I would like to do this:
[pattern 5 0 0 1 2 6]
This is a pattern of size 5, with default values of 0 0 1 2 and 6.
How can I access $1 $2 $3 etc when generating messages to the patch where I dynamically create the objects? $1 in a message context is the 1st argument to the message, $1 will just escape the first $.
Know what I'm saying?