Simple patch with csoundapi running an example from the canonical csound manual (#267, fluidOut) and a speedup of the delay changes to the right ear;
...
instr 99
imvol init 4
asigl, asigr fluidOut giengine1 ;add a stereo flanger
adelL linseg 0, p3*.5, 0.02, p3*.5, 0 ;max delay time =20ms
adelR linseg 0.02, p3*.125, 0, p3*.125, 0.02, p3*.125, 0, p3*.125, 0.02, p3*.125, 0, p3*.125, 0.02, p3*.125, 0, p3*.125, 0.02 ;max delay time =20ms <---[changed this]
asigL flanger asigl, adelL, .9
asigR flanger asigr, adelR, .9
outs asigLimvol, asigRimvol
endin
Silly, fun -- might be a usable effect somewhere? (Reminds me of the hardware synthesizer that used to get impossible values in some of its settings.)
weirdstuff.mp3