Hello,
I need to find a good way to detect a specific sound in a room of a museum. People will be given an object that makes a percussive noise (like a clapperboard), and I have to detect it and trigger sounds in response to that noise.
So far I’ve been playing with bonk~, but I can’t get good results using the learn mode. I got bonk working very well to distinct a finished number of various percussive sounds, but not with a specific one between hundreds of noises that could be done in the museum environment.
Has anyone done something similar? any ideas on how I could tweak bonk to do that?
thanks for your advices!
J.