Hello everyone,
after searching around the forums and the net I decided to post this question here.. I'm using PD as the audio engine for a mobile game (using libpd, and therefore "only" Vanilla objects).
This is very exciting, and I'm exploring all the possibilities for composition and realtime sound generation. One big thing I wanted to include is the possibility of reading midi files inside the patch, and pipe the data to envelopes and oscillators accordingly. Extended apparently has the "seq" object, but how about Vanilla? Is there a way to "import" a .mid file into a patch?
Thank you all for helping a greenhorn out
Filippo