Hard choice, where do gem abstractions belong to I choose pixel# because it is gem.
Just open the INDEX.pd and play around.
Gem abstractions for pixel mixin' purpose
Hard choice, where do gem abstractions belong to I choose pixel# because it is gem.
Just open the INDEX.pd and play around.
don't know why, but this is how i see the patch...that's really a pity! Maybe 'cause i'm using 0.38-extended?
HUIII
what a mess thank you for showing, please try my patch with 0.39.2 (http://idmi.poly.edu/pdlab/Pd-0.39.2-extended-test5.dmg)
Here how a patch with those abstractions should look like: http://conficere.ch/pds/puredata/circles/002.png
and what that patch made: http://conficere.ch/pds/puredata/circles/002.avi
If somebody can't play the movie, try it with vlc or with Quicktime with the DivX plugin.
lg
adi
nothing to do...the 0.39.2-extended-test5 doesn't work on Panther...that's a crying shame!!
what have you used to record the .mov files?
It doesn't work! ARGH! Is there an errormessage? Or what happens?
there are two ways: [pix_write], writes every frame into a picture. Those i took with quicktime, saved it and made an avi with ffmpegx.
another way is [pix_record] which makes a mov directly. i have to try that out once.
that's the error
GemwinMac: width - 640 height - 480
GemWindow Activate err = 0
GEM: Start rendering
pix_texture: not using client storage
pix_texture: not using client storage
pix_texture: not using client storage
pix_texture: not using client storage
GEM: Stop rendering
destroyGemWindow() DisposeWindow
error: .printout.text: no such object
I mean, why does 0.39.2 not work?
dunno, simply, when i click on the icon the app doesn't start...maybe 'cause i'm on panther?
Should not be, i think.
Oops! Looks like something went wrong!