Hello everyone, I'm wondering if you could help me.
Basically I'm looking to recreate a cars engine as realistically as possible.
The simulated speed of the car needs to be an input and the output should be similar to the rate and pitch of a real engine.
I've made a couple of patches before but not for a while, so could anyone point me in the right direction as to what I should use/look into using?
Any suggestions would be greatly appreciated,
Thanks